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Small fix to language file.
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Epicguru committed Mar 19, 2021
1 parent af9f90d commit 072563f
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Languages/English/Keyed/Keys.xml
Original file line number Diff line number Diff line change
Expand Up @@ -80,7 +80,7 @@ WARNING: Firing cannot be cancelled once started!</RF.Coilgun.AttackDesc>
<RF.Coilgun.DisabledNoCaps>Cannot fire: not enough capacitors or not enough energy stored in capacitors.</RF.Coilgun.DisabledNoCaps>
<RF.Coilgun.DisabledNoPower>Cannot fire: not powered.</RF.Coilgun.DisabledNoPower>
<RF.Coilgun.DisabledNoShell>Cannot fire: shell not loaded.</RF.Coilgun.DisabledNoShell>
<RF.Coilgun.CapState>{0} Wd stored in {1} connected capacitors. (min. {2} Wd to fire)</RF.Coilgun.CapState> <!-- TODO remove -->
<RF.Coilgun.CapState>{0} Wd stored in {1} connected capacitors. (min. {2} Wd to fire)</RF.Coilgun.CapState>
<RF.Coilgun.ChangeShellLabel>Change shell type</RF.Coilgun.ChangeShellLabel>
<RF.Coilgun.ChangeShellDesc>Change the type of shell that is loaded into this coilgun.
This action ejects the current shell onto the ground, and a colonist will have to load a new one.</RF.Coilgun.ChangeShellDesc>
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