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Releases: ErrorCraft/Score-Based-Damage

Score-Based Damage v1.4.0

29 May 14:25
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  • Added a default implementation for the custom_damage:death function tag
  • Simplified internal structure because MC-19690 was fixed.
    Please do note that the bug was fixed as of Minecraft 1.17 Pre-release 1. This means that any versions prior to this one will still cause a fake death.
  • Fixed the bug that instantly kills you if you take damage from a different source after you applied damage

Score-Based Damage v1.3.0

13 Feb 16:23
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  • Removed the only ticking command in favour of schedule
  • Now uses long/random UUIDs to prevent possible collision with other data packs that may use those original UUIDs
  • Calls the #custom_damage:death function tag when the player is supposed to die, instead of just using kill. This way you can add your own death functions directly, instead of having to edit the file.

Score-Based Damage v1.2.0

22 Jan 23:39
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