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Build spine-godot GDExtension (All Godot 4.x versions) #4

Build spine-godot GDExtension (All Godot 4.x versions)

Build spine-godot GDExtension (All Godot 4.x versions) #4

Manually triggered December 11, 2024 18:39
Status Cancelled
Total duration 9m 43s
Artifacts

spine-godot-extension-v4-all.yml

on: workflow_dispatch
Matrix: build-versions
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24 errors
build-versions (4.3-stable, 4.3.stable, false) / build-linux-arm64
Process completed with exit code 2.
build-versions (4.2.2-stable, 4.2.2.stable, false) / build-linux-arm64
Process completed with exit code 2.
build-versions (4.3-stable, 4.3.stable, false) / build-android
Process completed with exit code 1.
build-versions (4.2.2-stable, 4.2.2.stable, false) / build-android
Process completed with exit code 1.
build-versions (4.3-stable, 4.3.stable, false) / build-windows
The operation was canceled.
build-versions (4.2.2-stable, 4.2.2.stable, false) / build-windows
The operation was canceled.
build-versions (4.3-stable, 4.3.stable, false) / build-web
The run was canceled by @badlogic.
build-versions (4.3-stable, 4.3.stable, false) / build-web
The operation was canceled.
build-versions (4.2.2-stable, 4.2.2.stable, false) / build-web
The operation was canceled.
build-versions (4.3-stable, 4.3.stable, false) / build-linux-x86_64
The operation was canceled.
build-versions (4.2.2-stable, 4.2.2.stable, false) / build-ios
The operation was canceled.
build-versions (4.2.2-stable, 4.2.2.stable, false) / build-macos
The operation was canceled.
build-versions (4.3-stable, 4.3.stable, false) / build-macos
The operation was canceled.
build-versions (4.3-stable, 4.3.stable, false) / build-ios
The run was canceled by @badlogic.
build-versions (4.3-stable, 4.3.stable, false) / build-ios
The operation was canceled.