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generate node: cga occlusion: add support for inter-shape occlusion #33

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mistafunk opened this issue May 5, 2016 · 2 comments
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@mistafunk
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mistafunk commented May 5, 2016

currently, batched generation leads to artifacts when using the cga occlusion statements (touches, inside, ..) between different shapes because not all potential occlusion "sources" are in a generation batch

@mistafunk mistafunk added this to the v0.9 (private alpha) milestone May 5, 2016
@mistafunk mistafunk added the bug label May 5, 2016
@mistafunk mistafunk self-assigned this May 5, 2016
@MattB3D
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MattB3D commented Dec 11, 2016

occlusion is low prio so far, I'd say .. I'd kinda 'deactivate' it for now ..

@mistafunk mistafunk modified the milestones: v0.8 (internal alpha), v0.9 (private beta) Dec 23, 2016
@mistafunk mistafunk changed the title cga occlusion vs batched generation: add "neighborhood" to initial shape selection generate node: cga occlusion: add "neighborhood" to initial shape selection Nov 27, 2017
@mistafunk mistafunk removed their assignment Nov 27, 2017
@mistafunk mistafunk added enhancement and removed bug labels Dec 21, 2017
@mistafunk mistafunk modified the milestones: v0.9, v1.0 Jan 4, 2018
@mistafunk mistafunk modified the milestones: v1.0, v1.1 (complete occlusion support) Jan 18, 2018
@mistafunk mistafunk changed the title generate node: cga occlusion: add "neighborhood" to initial shape selection generate node: cga occlusion: add support for inter-shape occlusion Jun 11, 2018
@mistafunk
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implemented inter-shape occlusion in the straight forward way for the moment, don't want to do any premature optimization for the moment.

mistafunk added a commit that referenced this issue Jun 11, 2018
#33: implemented batched inter-occlusion support
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