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GH-886 Sign editor (/sign setline <index> <text> command) #895

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@igoyek igoyek commented Jan 22, 2025

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@igoyek igoyek requested a review from vLuckyyy January 22, 2025 19:33
@igoyek igoyek self-assigned this Jan 22, 2025
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📥 Commits

Reviewing files that changed from the base of the PR and between e3fe988 and c6fcdfd.

📒 Files selected for processing (4)
  • eternalcore-core/src/main/java/com/eternalcode/core/feature/signeditor/SignEditorCommand.java (1 hunks)
  • eternalcore-core/src/main/java/com/eternalcode/core/feature/signeditor/SignSideEditorCommand.java (1 hunks)
  • eternalcore-core/src/main/java/com/eternalcode/core/feature/signeditor/messages/ENSignEditorMessages.java (1 hunks)
  • eternalcore-core/src/main/java/com/eternalcode/core/feature/signeditor/messages/PLSignEditorMessages.java (1 hunks)

Walkthrough

The pull request introduces a comprehensive sign editing feature for a Minecraft plugin. The changes include creating a new package for sign editor functionality, adding translation support for both English and Polish languages, and implementing command classes that allow players to modify sign lines.

The implementation involves creating a new command structure with SignEditorCommand and SignSideEditorCommand, which enable players to edit sign text through in-game commands. Supporting classes like SignEditorMessages and language-specific implementations provide localized feedback messages for different interactions. The feature is designed to work with Minecraft versions 19.4 and above, offering a flexible and user-friendly sign editing mechanism within the plugin ecosystem.


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@igoyek igoyek linked an issue Jan 22, 2025 that may be closed by this pull request
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Actionable comments posted: 0

🧹 Nitpick comments (3)
eternalcore-core/src/main/java/com/eternalcode/core/feature/signeditor/SignEditCommand.java (2)

31-48: Consider extracting the block distance as a constant.

The value 5 in player.getTargetBlock(null, 5) should be defined as a named constant for better maintainability.

+    private static final int SIGN_EDIT_DISTANCE = 5;
     void execute(@Context Player player, @Arg Integer index, @Join String text) {
-        Block targetBlock = player.getTargetBlock(null, 5);
+        Block targetBlock = player.getTargetBlock(null, SIGN_EDIT_DISTANCE);

50-58: Add null check for deserialized text.

The deserialized text should be checked for null to prevent potential NPE.

-        frontSide.setLine(index, this.miniMessage.deserialize(text).toString());
+        String deserializedText = this.miniMessage.deserialize(text).toString();
+        if (deserializedText != null) {
+            frontSide.setLine(index, deserializedText);
+        }
eternalcore-core/src/main/java/com/eternalcode/core/translation/implementation/ENTranslation.java (1)

926-927: Fix Polish description in English translation file.

The description comment is in Polish ("Ta sekcja...") but should be in English for consistency.

-    @Description({ " ", "# Ta sekcja odpowiada za wiadomości dotyczące edycji tabliczek"})
+    @Description({ " ", "# This section is responsible for sign editing messages"})
📜 Review details

Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between 046c0df and aa76ccb.

📒 Files selected for processing (5)
  • eternalcore-core/src/main/java/com/eternalcode/core/configuration/implementation/PluginConfiguration.java (1 hunks)
  • eternalcore-core/src/main/java/com/eternalcode/core/feature/signeditor/SignEditCommand.java (1 hunks)
  • eternalcore-core/src/main/java/com/eternalcode/core/translation/Translation.java (1 hunks)
  • eternalcore-core/src/main/java/com/eternalcode/core/translation/implementation/ENTranslation.java (1 hunks)
  • eternalcore-core/src/main/java/com/eternalcode/core/translation/implementation/PLTranslation.java (1 hunks)
✅ Files skipped from review due to trivial changes (1)
  • eternalcore-core/src/main/java/com/eternalcode/core/configuration/implementation/PluginConfiguration.java
🔇 Additional comments (3)
eternalcore-core/src/main/java/com/eternalcode/core/feature/signeditor/SignEditCommand.java (1)

17-27: Clean command setup with proper dependency injection!

eternalcore-core/src/main/java/com/eternalcode/core/translation/Translation.java (1)

477-483: Well-structured translation interface section!

The SignEditSection follows the established pattern and provides all necessary messages.

eternalcore-core/src/main/java/com/eternalcode/core/translation/implementation/PLTranslation.java (1)

945-954: Polish translations are well-implemented!

The messages are properly translated and maintain consistency with the English version.

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Actionable comments posted: 0

🧹 Nitpick comments (2)
eternalcore-core/src/main/java/com/eternalcode/core/translation/implementation/ENTranslation.java (2)

935-936: Polish comment in English translation file.

The description comment is in Polish. Let's keep it in English for consistency.

-    @Description({ " ", "# Ta sekcja odpowiada za wiadomości dotyczące edycji tabliczek"})
+    @Description({ " ", "# This section is responsible for sign editing messages"})

941-943: Add descriptions for individual messages.

Let's document the placeholders used in these messages to help other developers.

     @Contextual
     public static class SignEditor {
+        @Description("# Message shown when no sign is found at target location")
         public Notice noSignFound = Notice.chat("<red>✘ <dark_red>Sign not found!");
+        @Description("# Message shown when line index is not between 0-3")
         public Notice invalidIndex = Notice.chat("<red>✘ <dark_red>Invalid index!");
+        @Description({" ", "# {LINE} - Line number (0-3)", "# {TEXT} - New text content"})
         public Notice lineSet = Notice.chat("<green>► <white>Line <green>{LINE} <white>set to <green>{TEXT}");
     }
📜 Review details

Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between aa76ccb and 2c16d2b.

📒 Files selected for processing (4)
  • eternalcore-core/src/main/java/com/eternalcode/core/configuration/implementation/PluginConfiguration.java (1 hunks)
  • eternalcore-core/src/main/java/com/eternalcode/core/translation/Translation.java (1 hunks)
  • eternalcore-core/src/main/java/com/eternalcode/core/translation/implementation/ENTranslation.java (1 hunks)
  • eternalcore-core/src/main/java/com/eternalcode/core/translation/implementation/PLTranslation.java (1 hunks)
🚧 Files skipped from review as they are similar to previous changes (2)
  • eternalcore-core/src/main/java/com/eternalcode/core/configuration/implementation/PluginConfiguration.java
  • eternalcore-core/src/main/java/com/eternalcode/core/translation/Translation.java
⏰ Context from checks skipped due to timeout of 90000ms (1)
  • GitHub Check: build (17)
🔇 Additional comments (4)
eternalcore-core/src/main/java/com/eternalcode/core/translation/implementation/PLTranslation.java (3)

957-959: LGTM! Section declaration looks good.

The new sign editor section is properly declared and documented.


960-962: LGTM! Annotations are correctly applied.

The @Getter and @Contextual annotations are properly used, consistent with other sections.


963-966: LGTM! Messages are well-structured.

The messages follow the plugin's style and include proper placeholders for dynamic content.

eternalcore-core/src/main/java/com/eternalcode/core/translation/implementation/ENTranslation.java (1)

935-944: LGTM! The implementation follows the established patterns.

The SignEditor class is well-structured and consistent with other translation sections in the file.

@vLuckyyy vLuckyyy added the ✅ needs testing Issue needs verification. label Jan 23, 2025
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Actionable comments posted: 2

♻️ Duplicate comments (1)
eternalcore-core/src/main/java/com/eternalcode/core/feature/signeditor/SignSideEditorCommand.java (1)

34-34: ⚠️ Potential issue

Add null check for target block

Same issue as in SignEditorCommand - need to check if target block is null.

🧹 Nitpick comments (5)
eternalcore-core/src/main/java/com/eternalcode/core/translation/implementation/ENTranslation.java (1)

937-938: Consider using English for all comments.

The comment is in Polish ("Ta sekcja odpowiada za...") while the rest of the file uses English comments.

-    @Description({ " ", "# Ta sekcja odpowiada za wiadomości dotyczące edycji tabliczek"})
+    @Description({ " ", "# This section is responsible for sign editor messages"})
eternalcore-core/src/main/java/com/eternalcode/core/feature/signeditor/SignEditorCommand.java (1)

32-32: Consider making the range a constant

The block range of 5 would be clearer as a named constant.

+    private static final int SIGN_EDIT_RANGE = 5;
+
     @Execute(name = "setline")
     void execute(@Context Player player, @Arg int index, @Join String text) {
-        Block targetBlock = player.getTargetBlock(null, 5);
+        Block targetBlock = player.getTargetBlock(null, SIGN_EDIT_RANGE);
eternalcore-core/src/main/java/com/eternalcode/core/feature/signeditor/SignSideEditorCommand.java (1)

19-22: Consider merging commands using inheritance

This command shares a lot of code with SignEditorCommand. Consider creating a base class to avoid duplication.

eternalcore-core/src/main/java/com/eternalcode/core/feature/signeditor/messages/ENSignEditorMessages.java (2)

8-10: Add a quick comment about fluent accessors

Consider adding a brief comment explaining that this class uses fluent-style getters (like messageInstance.noSignFound() instead of messageInstance.getNoSignFound()).


12-14: Make the message fields final

Since these are constant messages, consider making them final:

-    public Notice noSignFound = Notice.chat("<red>✘ <dark_red>Sign not found, please look at the sign!");
-    public Notice invalidIndex = Notice.chat("<red>✘ <dark_red>Invalid index!");
-    public Notice lineSet = Notice.chat("<green>► <white>Line <green>{LINE} <white>set to <green>{TEXT}");
+    public final Notice noSignFound = Notice.chat("<red>✘ <dark_red>Sign not found, please look at the sign!");
+    public final Notice invalidIndex = Notice.chat("<red>✘ <dark_red>Invalid index!");
+    public final Notice lineSet = Notice.chat("<green>► <white>Line <green>{LINE} <white>set to <green>{TEXT}");
📜 Review details

Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between 2c16d2b and e3fe988.

📒 Files selected for processing (8)
  • eternalcore-core/src/main/java/com/eternalcode/core/feature/signeditor/SignEditorCommand.java (1 hunks)
  • eternalcore-core/src/main/java/com/eternalcode/core/feature/signeditor/SignSideEditorCommand.java (1 hunks)
  • eternalcore-core/src/main/java/com/eternalcode/core/feature/signeditor/messages/ENSignEditorMessages.java (1 hunks)
  • eternalcore-core/src/main/java/com/eternalcode/core/feature/signeditor/messages/PLSignEditorMessages.java (1 hunks)
  • eternalcore-core/src/main/java/com/eternalcode/core/feature/signeditor/messages/SignEditorMessages.java (1 hunks)
  • eternalcore-core/src/main/java/com/eternalcode/core/translation/Translation.java (2 hunks)
  • eternalcore-core/src/main/java/com/eternalcode/core/translation/implementation/ENTranslation.java (2 hunks)
  • eternalcore-core/src/main/java/com/eternalcode/core/translation/implementation/PLTranslation.java (2 hunks)
🚧 Files skipped from review as they are similar to previous changes (2)
  • eternalcore-core/src/main/java/com/eternalcode/core/translation/Translation.java
  • eternalcore-core/src/main/java/com/eternalcode/core/translation/implementation/PLTranslation.java
⏰ Context from checks skipped due to timeout of 90000ms (1)
  • GitHub Check: build (17)
🔇 Additional comments (7)
eternalcore-core/src/main/java/com/eternalcode/core/feature/signeditor/messages/PLSignEditorMessages.java (2)

8-11: LGTM! Clean class setup with appropriate annotations.

The class is well-structured with Lombok annotations for clean getter generation.


12-14: Messages are clear and user-friendly.

The Polish translations are well-formatted with consistent styling using MiniMessage format.

eternalcore-core/src/main/java/com/eternalcode/core/translation/implementation/ENTranslation.java (1)

5-6: LGTM! Appropriate imports added.

The imports for sign editor message classes are correctly placed.

eternalcore-core/src/main/java/com/eternalcode/core/feature/signeditor/messages/SignEditorMessages.java (1)

5-9: Nice and clean interface!

The methods are clear and focused on their purpose.

eternalcore-core/src/main/java/com/eternalcode/core/feature/signeditor/SignSideEditorCommand.java (1)

34-34: Consider making the range a constant

Same suggestion as in SignEditorCommand - the block range should be a named constant.

eternalcore-core/src/main/java/com/eternalcode/core/feature/signeditor/messages/ENSignEditorMessages.java (2)

1-7: Looks good!

The package structure and imports are clean and well-organized.


11-11: Perfect class naming!

Clear implementation of the messages interface with good naming convention.

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Is there a limit of chars that sign can have?

public class ENSignEditorMessages implements SignEditorMessages {
public Notice noSignFound = Notice.chat("<red>✘ <dark_red>Sign not found, please look at the sign!");
public Notice invalidIndex = Notice.chat("<red>✘ <dark_red>Invalid index!");
public Notice lineSet = Notice.chat("<green>► <white>Line <green>{INDEX} <white>set to <green>{TEXT}");
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Maybe remove formatting for text if the text added to sign should be formatted

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I mean that formatting used to set text to ex. Bold could overlap with formatting of message so the text in Notice would be bold and green instead of just bold

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Sign editor (/sign setline <index> <text> command)
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