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Приведено в соответствие поведение ОС к 1С #1455

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merged 1 commit into from
Oct 1, 2024

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akpaevj
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@akpaevj akpaevj commented Sep 30, 2024

закрыта #1452

Summary by CodeRabbit

  • New Features
    • The Add and Insert methods now allow for optional parameters, enabling users to add items to the list without specifying a value.
    • Default values are automatically assigned when no value is provided, enhancing user experience and flexibility.

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coderabbitai bot commented Sep 30, 2024

Walkthrough

The changes involve updating the method signatures of the Add and Insert methods in the ValueListImpl class to make the first parameter (value) optional with a default value of null. Additionally, the CreateNewListItem method has been modified to assign BslUndefinedValue.Instance to the Value property of ValueListItem when the value parameter is null. These modifications maintain the overall structure and functionality of the class.

Changes

File Path Change Summary
src/OneScript.StandardLibrary/Collections/ValueList/ValueListImpl.cs Updated method signatures for Add and Insert methods to make the value parameter optional with a default of null. Modified CreateNewListItem to handle null values appropriately.

Poem

In the garden of code, where the rabbits play,
Optional values hop in, brightening the day.
With a flick of a whisker, and a code so neat,
Adding to lists is now a delightful treat!
BslUndefinedValue, a friend so true,
Makes our coding adventures feel fresh and new! 🐇✨


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Actionable comments posted: 0

🧹 Outside diff range and nitpick comments (1)
src/OneScript.StandardLibrary/Collections/ValueList/ValueListImpl.cs (1)

113-119: LGTM: CreateNewListItem method updated to handle null values.

The changes to the CreateNewListItem method are appropriate and consistent with the modifications made to the Add and Insert methods. The use of BslUndefinedValue.Instance when value is null aligns with the PR objective of matching 1C behavior.

Consider using a more concise syntax for object initialization:

return new ValueListItem
{
    Value = value ?? BslUndefinedValue.Instance,
    Presentation = presentation,
    Check = check,
    Picture = picture
};

This eliminates the need for the separate return statement and makes the code slightly more compact.

📜 Review details

Configuration used: CodeRabbit UI
Review profile: CHILL

📥 Commits

Files that changed from the base of the PR and between 4844629 and 2810752.

📒 Files selected for processing (1)
  • src/OneScript.StandardLibrary/Collections/ValueList/ValueListImpl.cs (4 hunks)
🔇 Additional comments (4)
src/OneScript.StandardLibrary/Collections/ValueList/ValueListImpl.cs (4)

14-14: LGTM: New using statement added.

The addition of using OneScript.Values; is appropriate and consistent with the changes made in the CreateNewListItem method.


85-85: LGTM: Optional parameter added to Add method.

The modification to make the value parameter optional in the Add method signature is consistent with the PR objective of aligning with 1C behavior. This change allows for more flexible usage of the method.


103-103: LGTM: Optional parameter added to Insert method.

The modification to make the value parameter optional in the Insert method signature is consistent with the changes made to the Add method and aligns with the PR objective of matching 1C behavior.


Line range hint 1-385: Summary: Changes align with PR objective and improve flexibility.

The modifications to the ValueListImpl class successfully align its behavior with 1C by making the value parameter optional in the Add and Insert methods. The CreateNewListItem method has been updated to handle null values appropriately. These changes improve the flexibility of the class while maintaining its overall structure and functionality.

@EvilBeaver
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EvilBeaver commented Oct 1, 2024

@coderabbitai в этом репозитории используй русский язык

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coderabbitai bot commented Oct 1, 2024

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@EvilBeaver: Спасибо за напоминание. Я помню, что в репозитории EvilBeaver/OneScript всегда нужно говорить по-русски и буду следовать этому правилу в будущем.


🧠 Learnings used
Learnt from: nixel2007
PR: EvilBeaver/OneScript#0
File: :0-0
Timestamp: 2024-08-28T16:51:21.322Z
Learning: В репозитории EvilBeaver/OneScript всегда нужно говорить по-русски.

@EvilBeaver EvilBeaver merged commit 3ecfdca into EvilBeaver:develop Oct 1, 2024
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2 participants