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fix: fixed npc health #420
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VALERA771
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Feb 3, 2025
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I hope that nothing will be broken
Co-authored-by: VALERA771 <72030575+VALERA771@users.noreply.github.com>
VALERA771
approved these changes
Feb 6, 2025
obvEve
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Feb 6, 2025
EXILED/Exiled.Events/Patches/Events/Map/ExplodingFlashGrenade.cs
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@Misfiy |
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I think some conditions in flashbang are wrong. Can you check if all good? |
louis1706
reviewed
Feb 24, 2025
louis1706
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Apr 2, 2025
louis1706
approved these changes
Apr 19, 2025
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Description
Describe the changes
https://discord.com/channels/656673194693885975/1300857604620161064
NPC's health works correctly.
Custom role is removed even if it's the same roletype.
What is the current behavior? (You can also link to an open issue here)
NPC's health was always at 0, the custom health stat did nothing.
Custom role wasn't updated when a custom role A with a role was given to a player that already had custom role B with same role.
What is the new behavior? (if this is a feature change)
Does this PR introduce a breaking change? (What changes might users need to make in their application due to this PR?)
Yes.
HumeShieldStat is now obsolete.
Other information:
Types of changes
Submission checklist
Patches (if there are any changes related to Harmony patches)
Other