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Fix 29405 cursor displayed before emoji on ios native #30835

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merged 15 commits into from
Dec 28, 2023

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roksanaz
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@roksanaz roksanaz commented Nov 3, 2023

Details

In the native iOS application if the user types the emoji manually, but they unintentionally put a space after the first colon mark (e.g. “: joy:”) and then remove the space, the emoji is converted successfully, but the cursor goes before the emoji instead of after the emoji.

Fixed Issues

$ #29405
PROPOSAL: #29405 (comment)

Tests

  1. Open the app
  2. Open any report
  3. Type emoji text in following way ': joy:'
  4. Remove space before text to convert it to emoji
  5. Cursor is displayed after emoji
  • Verify that no errors appear in the JS console

Offline tests

Same as Tests

QA Steps

Same as Tests

  • Verify that no errors appear in the JS console

PR Author Checklist

  • I linked the correct issue in the ### Fixed Issues section above
  • I wrote clear testing steps that cover the changes made in this PR
    • I added steps for local testing in the Tests section
    • I added steps for the expected offline behavior in the Offline steps section
    • I added steps for Staging and/or Production testing in the QA steps section
    • I added steps to cover failure scenarios (i.e. verify an input displays the correct error message if the entered data is not correct)
    • I turned off my network connection and tested it while offline to ensure it matches the expected behavior (i.e. verify the default avatar icon is displayed if app is offline)
    • I tested this PR with a High Traffic account against the staging or production API to ensure there are no regressions (e.g. long loading states that impact usability).
  • I included screenshots or videos for tests on all platforms
  • I ran the tests on all platforms & verified they passed on:
    • Android: Native
    • Android: mWeb Chrome
    • iOS: Native
    • iOS: mWeb Safari
    • MacOS: Chrome / Safari
    • MacOS: Desktop
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    • I verified proper file naming conventions were followed for any new files or renamed files. All non-platform specific files are named after what they export and are not named "index.js". All platform-specific files are named for the platform the code supports as outlined in the README.
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  • If the PR modifies a generic component, I tested and verified that those changes do not break usages of that component in the rest of the App (i.e. if a shared library or component like Avatar is modified, I verified that Avatar is working as expected in all cases)
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Screenshots/Videos

Android: Native
29405android.mp4
Android: mWeb Chrome
29405androidWeb.mp4
iOS: Native
29405ios.mp4
iOS: mWeb Safari
29405iosWeb.mp4
MacOS: Chrome / Safari
29405web.mp4
MacOS: Desktop
29405desktop.mp4

@roksanaz roksanaz marked this pull request as ready for review November 6, 2023 12:57
@roksanaz roksanaz requested a review from a team as a code owner November 6, 2023 12:57
@melvin-bot melvin-bot bot requested review from aimane-chnaif and removed request for a team November 6, 2023 12:57
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melvin-bot bot commented Nov 6, 2023

@aimane-chnaif Please copy/paste the Reviewer Checklist from here into a new comment on this PR and complete it. If you have the K2 extension, you can simply click: [this button]

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Please fix conflict

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@artus9033 can you please continue this PR? Just fix conflict

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Sure! @aimane-chnaif please feel free to review, conflict resolved.

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aimane-chnaif commented Nov 15, 2023

Reviewer Checklist

  • I have verified the author checklist is complete (all boxes are checked off).
  • I verified the correct issue is linked in the ### Fixed Issues section above
  • I verified testing steps are clear and they cover the changes made in this PR
    • I verified the steps for local testing are in the Tests section
    • I verified the steps for Staging and/or Production testing are in the QA steps section
    • I verified the steps cover any possible failure scenarios (i.e. verify an input displays the correct error message if the entered data is not correct)
    • I turned off my network connection and tested it while offline to ensure it matches the expected behavior (i.e. verify the default avatar icon is displayed if app is offline)
  • I checked that screenshots or videos are included for tests on all platforms
  • I included screenshots or videos for tests on all platforms
  • I verified tests pass on all platforms & I tested again on:
    • Android: Native
    • Android: mWeb Chrome
    • iOS: Native
    • iOS: mWeb Safari
    • MacOS: Chrome / Safari
    • MacOS: Desktop
  • If there are any errors in the console that are unrelated to this PR, I either fixed them (preferred) or linked to where I reported them in Slack
  • I verified proper code patterns were followed (see Reviewing the code)
    • I verified that any callback methods that were added or modified are named for what the method does and never what callback they handle (i.e. toggleReport and not onIconClick).
    • I verified that the left part of a conditional rendering a React component is a boolean and NOT a string, e.g. myBool && <MyComponent />.
    • I verified that comments were added to code that is not self explanatory
    • I verified that any new or modified comments were clear, correct English, and explained "why" the code was doing something instead of only explaining "what" the code was doing.
    • I verified any copy / text shown in the product is localized by adding it to src/languages/* files and using the translation method
    • I verified all numbers, amounts, dates and phone numbers shown in the product are using the localization methods
    • I verified any copy / text that was added to the app is grammatically correct in English. It adheres to proper capitalization guidelines (note: only the first word of header/labels should be capitalized), and is approved by marketing by adding the Waiting for Copy label for a copy review on the original GH to get the correct copy.
    • I verified proper file naming conventions were followed for any new files or renamed files. All non-platform specific files are named after what they export and are not named "index.js". All platform-specific files are named for the platform the code supports as outlined in the README.
    • I verified the JSDocs style guidelines (in STYLE.md) were followed
  • If a new code pattern is added I verified it was agreed to be used by multiple Expensify engineers
  • I verified that this PR follows the guidelines as stated in the Review Guidelines
  • I verified other components that can be impacted by these changes have been tested, and I retested again (i.e. if the PR modifies a shared library or component like Avatar, I verified the components using Avatar have been tested & I retested again)
  • I verified all code is DRY (the PR doesn't include any logic written more than once, with the exception of tests)
  • I verified any variables that can be defined as constants (ie. in CONST.js or at the top of the file that uses the constant) are defined as such
  • If a new component is created I verified that:
    • A similar component doesn't exist in the codebase
    • All props are defined accurately and each prop has a /** comment above it */
    • The file is named correctly
    • The component has a clear name that is non-ambiguous and the purpose of the component can be inferred from the name alone
    • The only data being stored in the state is data necessary for rendering and nothing else
    • For Class Components, any internal methods passed to components event handlers are bound to this properly so there are no scoping issues (i.e. for onClick={this.submit} the method this.submit should be bound to this in the constructor)
    • Any internal methods bound to this are necessary to be bound (i.e. avoid this.submit = this.submit.bind(this); if this.submit is never passed to a component event handler like onClick)
    • All JSX used for rendering exists in the render method
    • The component has the minimum amount of code necessary for its purpose, and it is broken down into smaller components in order to separate concerns and functions
  • If any new file was added I verified that:
    • The file has a description of what it does and/or why is needed at the top of the file if the code is not self explanatory
  • If a new CSS style is added I verified that:
    • A similar style doesn't already exist
    • The style can't be created with an existing StyleUtils function (i.e. StyleUtils.getBackgroundAndBorderStyle(theme.componentBG)
  • If the PR modifies code that runs when editing or sending messages, I tested and verified there is no unexpected behavior for all supported markdown - URLs, single line code, code blocks, quotes, headings, bold, strikethrough, and italic.
  • If the PR modifies a generic component, I tested and verified that those changes do not break usages of that component in the rest of the App (i.e. if a shared library or component like Avatar is modified, I verified that Avatar is working as expected in all cases)
  • If the PR modifies a component related to any of the existing Storybook stories, I tested and verified all stories for that component are still working as expected.
  • If the PR modifies a component or page that can be accessed by a direct deeplink, I verified that the code functions as expected when the deeplink is used - from a logged in and logged out account.
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    • I added Design label so the design team can review the changes.
  • If a new page is added, I verified it's using the ScrollView component to make it scrollable when more elements are added to the page.
  • If the main branch was merged into this PR after a review, I tested again and verified the outcome was still expected according to the Test steps.
  • I have checked off every checkbox in the PR reviewer checklist, including those that don't apply to this PR.

Screenshots/Videos

Android: Native
android.mov
Android: mWeb Chrome
mchrome.mov
iOS: Native
ios.mov
iOS: mWeb Safari
msafari.mov
MacOS: Chrome / Safari
web.mov
MacOS: Desktop
desktop.mov

@aimane-chnaif
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@artus9033 please check this video. When there's text next to emoji, not working. (iOS only)

ios.bug.mov

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artus9033 commented Nov 17, 2023

Thank you @aimane-chnaif, I can also reproduce that. At the moment it seems to me that there is a problem with React Native's TextInput component on iOS, just as @roksanaz noticed in her initial proposal. I will investigate it and correct the PR soon.

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Update: seems like there are a few problems with Composer and TextInput has some unfavorable behaviour on iOS. I will need more time to investigate.
CC: @aimane-chnaif

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artus9033 commented Nov 22, 2023

Update: still developing an approach to address that

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@aimane-chnaif the PR is ready for review and below you can find a few words explaining my latest changes.

The previous fix involved a momentary behaviour of the cursor jumping to {0, 0}, as you noticed, since it was delaying setting the cursor position to the pre-calculated one. I attempted to overcome this caret behaviour, however on iOS native the original passing of the selection on iOS caused onSelectionChange to be fired sequentially when replacing emoji markers, resulting in unfavorable behaviour of the cursor "jumping around" for a brief moment before being positioned properly by the fix. Upon investigating, I discovered that onTextChange on iOS is called after onSelectionChange and call to the former breaks cursor position after inserting an emoji in place of an emoji text marker. This behaviour was unexpected since it was not mentioned anywhere in the docs and, although it was possible to minimize its effects by ignoring some of the invocations, it involved larger changes in the code and was not perfect.

For the reason described above, I decided that it will be better to drop the controlled approach in favor of using an existing ref to set a flag to sync cursor position inside onTextChange on iOS specifically by setting it after all interactions finish to the position pre-calculated in onSelectionChange.

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Was there an attempt to fix in iOS native code?

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artus9033 commented Dec 8, 2023

No, not tried. I checked issues and SO, where there were reports of such problems, but none resolved so far. Do we want to go in this direction?

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No, not tried. I checked issues and SO, where there were reports of such problems, but none resolved so far. Do we want to go in this direction?

It would be ideal.
As the current new solution is completely different from original approved proposal, can you post updated proposal on the issue to explain code changes?

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Just a quick notice, I'm OOO until Wednesday - I'll report back then.

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@aimane-chnaif

It would be ideal. As the current new solution is completely different from original approved proposal, can you post updated proposal on the issue to explain code changes?

Absolutely, posting the new proposal on main issue. Regarding the native code, I inspected it today but couldn't find the root cause of the issue there. Can we carry on with the non-native solution?

(commentValue) => {
updateComment(commentValue, true);

if (isIOSNative && syncSelectionWithOnChangeTextRef.current) {
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isIOSNative && may be redundant as syncSelectionWithOnChangeTextRef.current will never be set in all other platforms

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Absolutely, this is true - however, since this has negligent impact on performance, I wanted it to stay there as a defensive condition for the code to be clean & stable. Please consider a situation when something that sets this ref is introduced in the future, in which case this condition would still prevent the code from being executed and also it explicitly shows that this is only to be set on iOS native. Would you agree to leave this here, then?

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ok leave it then

const positionSnapshot = syncSelectionWithOnChangeTextRef.current.position;
syncSelectionWithOnChangeTextRef.current = null;

InteractionManager.runAfterInteractions(() => {
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please add comment why InteractionManager.runAfterInteractions is needed

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Do you mean in code? It is required to ensure that the selection is set imperatively after all state changes are effective; without it, the problem would still persist since setSelection would run too eager.

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Do you mean in code?

yes, please as InteractionManager.runAfterInteractions is workaround solution

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Sure thing. Resolved in 98436b7

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LGTM
@youssef-lr all yours! (please check #29405 (comment))

@melvin-bot melvin-bot bot requested a review from youssef-lr December 24, 2023 15:36
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LGTM

@youssef-lr youssef-lr merged commit 88d837c into Expensify:main Dec 28, 2023
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✋ This PR was not deployed to staging yet because QA is ongoing. It will be automatically deployed to staging after the next production release.

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🚀 Deployed to staging by https://github.com/youssef-lr in version: 1.4.19-0 🚀

platform result
🤖 android 🤖 success ✅
🖥 desktop 🖥 success ✅
🍎 iOS 🍎 success ✅
🕸 web 🕸 success ✅

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🚀 Deployed to production by https://github.com/mountiny in version: 1.4.19-2 🚀

platform result
🤖 android 🤖 success ✅
🖥 desktop 🖥 success ✅
🍎 iOS 🍎 failure ❌
🕸 web 🕸 success ✅

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6 participants