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fix(RadialMenu): remove unused image
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The radial menu prefab had an unused image in it which has been
removed.
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Christopher-Marcel Böddecker committed Jul 9, 2017
1 parent 921ed42 commit 92303e1
Showing 1 changed file with 0 additions and 28 deletions.
28 changes: 0 additions & 28 deletions Assets/VRTK/Prefabs/RadialMenu.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,6 @@ GameObject:
m_Component:
- component: {fileID: 22453742}
- component: {fileID: 22297788}
- component: {fileID: 11469702}
- component: {fileID: 11411068}
- component: {fileID: 11446826}
m_Layer: 5
Expand Down Expand Up @@ -207,33 +206,6 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
events: {fileID: 0}
--- !u!114 &11469702
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 122840}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0.392}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
--- !u!222 &22297788
CanvasRenderer:
m_ObjectHideFlags: 1
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