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feat(SDK): add native Unity Windows Mixed Reality support
Support for the Unity Windows Mixed Reality WSA namespace to allow for Windows Mixed Reality headsets and controllers to be used within VRTK. A number of reflection methods have been abstracted into the Shared Methods class to remove errors when building on the Unity WSA platform with the .NET scripting backend. These errors are caused by the alternative version of .NET and differing ways of handling reflection code. Controller visualisation is provided by a 3rd party repository and instructions of how to use are provided in the WindowsMR README.md file. A massive thanks to @tomwim for all his hard work on this and thanks to @DDReaper for continued support along the way.
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