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Quantum Gateways Rebalance #6489
Quantum Gateways Rebalance #6489
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Requires before merging: - [ ] FAForever#6300 - [ ] Quantum Gate Changes - [ ] UEF Enhancements Updates - [ ] Aeon Enhancements Updates - [ ] Cybran Enhancements Updates - [ ] Seraphim Enhancements Updates ## Checklist - [ ] Changes are annotated, including comments where useful - [ ] Changes are documented in the changelog for the next game version
## Description of the proposed changes This is slowly towards the SACU Rebalance the Balance team has been trying for the last 3 years. ### Whats Changed ``` Aeon: Health : 15000 > 11500 RegenRate : 17 > 14 BuildRate : 56 > 40 GunDamage : 300 > 100 GunRange: 30 > 25 ``` ``` UEF: Health : 16000 > 13000 RegenRate : 20 > 16 BuildRate : 56 > 40 GunDamage : 300 > 100 ``` ``` Cybran: Health : 19000 > 12500 RegenRate : 25 > 21 BuildRate : 56 > 40 GunDamage : 300 > 100 ``` ``` Seraphim: Health : 15500 > 12000 RegenRate : 15 > 12 BuildRate : 56 > 40 GunDamage : 400 > 100 EnergyProd: 300 > 100 MassProd: 3 > 1 ``` ``` All: MassCost: 1650 EnergyCost: 21,450 BuildTime: 11500 Wrecks Spawn now spawn on seabed ``` ## Damage The damage reductions that the base SACU have received will be redistributed to the enhancement. ## Checklist - [x] Changes are documented in the changelog for the next game version
Health : `10000 > 7500` [-25%] Build Cost : ` 30000 > 25500 (Energy) | 3000 > 2550 (Mass) ` [-15%] Build Time: ` 4097 > 4100` [+0.06%] Adjacency: `T2 Mass Fab: -0.0075 > -0.0125 | T3 Mass Fab: -0.0375 > -0.2` ## Checklist - [X] Changes are documented in the changelog for the next game version
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The stats are as agreed upon by the balance team, like the rest of the SACU rework they are to be put into a mod for in game testing and not merged into any main or beta release for now.
@lL1l1 this can be merged |
What about T3 power generator adjacency? It's currently |
Also most of these changes are from #6303, which has a snippet in |
We're only meant to be changing the mass fabs |
@lL1l1 Branched Chnaged |
Can you separate out the gateway changes? The PR has all the changes from the other branch due to merge commits, so you can just revert the base stat changes to clean that up. |
Gateway Balance Adjustments
These approved changes aim to make gateways more affordable and easier to build, particularly by adjusting the cost and enhancing compatibility with mass fabrication.
All gateways have received the following adjustments:
These changes reduce construction costs and improve adjacency bonuses from T2 and T3 mass fabricators, making it easier to build and maintain gateways efficiently.
Checklist