Pixel Note Splashes in Week 6 (#238) #310
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name: Windows Build | |
on: | |
push: | |
jobs: | |
build: | |
name: Windows Build | |
permissions: write-all | |
runs-on: windows-latest | |
steps: | |
- name: Pulling the new commit | |
uses: actions/checkout@v2 | |
- name: Setting up Haxe | |
uses: krdlab/setup-haxe@v1 | |
with: | |
haxe-version: 4.2.5 | |
- name: Restore existing build cache for faster compilation | |
uses: actions/cache@v3 | |
with: | |
# not caching the bin folder to prevent asset duplication and stuff like that | |
key: cache-build-windows | |
path: | | |
.haxelib/ | |
export/release/windows/haxe/ | |
export/release/windows/obj/ | |
restore-keys: | | |
cache-build-windows | |
- name: Installing/Updating libraries | |
run: | | |
haxe -cp commandline -D analyzer-optimize --run Main setup | |
- name: Building the game | |
run: | | |
haxelib run lime build windows | |
- name: Uploading artifact (entire build) | |
uses: actions/upload-artifact@v2 | |
with: | |
name: Codename Engine | |
path: export/release/windows/bin | |
- name: Uploading artifact (executable) | |
uses: actions/upload-artifact@v2 | |
with: | |
name: Update-Windows | |
path: export/release/windows/bin/CodenameEngine.exe | |
- name: Clearing already existing cache | |
uses: actions/github-script@v6 | |
with: | |
script: | | |
const caches = await github.rest.actions.getActionsCacheList({ | |
owner: context.repo.owner, | |
repo: context.repo.repo, | |
}) | |
for (const cache of caches.data.actions_caches) { | |
if (cache.key == "cache-build-windows") { | |
console.log('Clearing ' + cache.key + '...') | |
await github.rest.actions.deleteActionsCacheById({ | |
owner: context.repo.owner, | |
repo: context.repo.repo, | |
cache_id: cache.id, | |
}) | |
console.log("Cache cleared.") | |
} | |
} | |
- name: Uploading new cache | |
uses: actions/cache@v3 | |
with: | |
# caching again since for some reason it doesnt work with the first post cache shit | |
key: cache-build-windows | |
path: | | |
.haxelib/ | |
export/release/windows/haxe/ | |
export/release/windows/obj/ | |
restore-keys: | | |
cache-build-windows |