FP-GAme is a retro video game console bundled with a development kit. The project was developed at Carnegie Mellon University for the 2021 ECE Capstone Design course by our team of two: Andrew Spaulding and Joseph Yankel.
This repository holds the source files required to build the hardware (FPGA configuration) and system software (kernel modules, user libraries). Also included are build instructions and a build script for automating building of the SD Card image.
Each subfolder has its own brief README description. For information on the build process, see docs/build_from_source_guide.pdf.
If you are looking for the FP-GAme User repository (most common to start with), go here instead: https://github.com/FP-GAme/fpgame-usr