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[OpenGL renderer] Texture flickering errors #1817

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vanfanel opened this issue Sep 22, 2024 · 1 comment
Open

[OpenGL renderer] Texture flickering errors #1817

vanfanel opened this issue Sep 22, 2024 · 1 comment

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@vanfanel
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Environment information

Xash3D engine version: latest GIT code
HLDSK version: latest GIT code
Operating System: GNU/Linux 64bit (Debian testing)
System architecture: amd64
Graphics system: Intel XE graphics - latest stable MESA (24.2.3) on Wayland (latest stable Wayfire 0.9.0 compositor) and/or KMS/DRM

Bug information
Some in-game textures seem to show flickering in-game, which seems similar to Z-fighting problems to me. This is one of the first places where it can be seen:

xash3d_2024-09-22_13-23-57.mp4

I have tried disabling/enabling every video-related option in the menu, and nothing seems to have any affect on this (disabling VBOs doesn't affect the bug, either).
Only happens in OpenGL graphics mode, doesn't happen in software mode.

Any idea on what could be causing this? Known bug?

Thanks!

@a1batross
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a1batross commented Sep 22, 2024 via email

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