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Added /next_progression command, which tells the player what items can be sent that will immediately unlock new locations. #30

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@gjgfuj gjgfuj commented Oct 7, 2024

What is this fixing or adding?

Adds a /next_progression command, which displays what items can be received that will help immediately, and displays how many locations they will unlock.

How was this tested?

Locally, through several worlds, and using both !getitem and /manually_collect, as they both work now, and everything seems to be in order.

If this makes graphical changes, please attach screenshots.

image

(apparently a unit test fails but that must just be a random failure from upstream overcooked 2)

gjgfuj added 5 commits October 7, 2024 18:21
…n be sent that will immediately unlock new locations.
…r items belonging to the actual game in use rather than adding items belonging to all games in the multiworld.

This also fixes a latent bug where it would reset the manually collected items forcibly as it did not copy the manually collected list.
gjgfuj and others added 3 commits October 8, 2024 08:04
Co-authored-by: SunCat <suncat.game@ya.ru>
Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>
…ly, preprocesses the item list to remove duplicates.
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3 participants