Added /next_progression command, which tells the player what items can be sent that will immediately unlock new locations. #30
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What is this fixing or adding?
Adds a /next_progression command, which displays what items can be received that will help immediately, and displays how many locations they will unlock.
How was this tested?
Locally, through several worlds, and using both !getitem and /manually_collect, as they both work now, and everything seems to be in order.
If this makes graphical changes, please attach screenshots.
(apparently a unit test fails but that must just be a random failure from upstream overcooked 2)