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Wiimote API for Unity v1.1

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@Flafla2 Flafla2 released this 16 Oct 13:25
· 25 commits to master since this release

Includes full documentation and a Unity package for importing to the Unity Editor. To install, double click on Unity-Wiimote.unitypackage or go to Assets->Import Package->Custom Package... in the Unity Editor.

A full demo / example scene is available at the source repository.

Changes:

* = fix, + = added, - = changed

* Fixed a bug where the IR camera interpreter corrected for rotation incorrectly
+ Added the ability to deactivate the Wii Motion Plus after activating it (and therefore be able to use any connected extension controller)
* Fixed a bug where extension controllers would fail to initialize correctly under certain conditions (``Wiimote::current_ext`` would equal ``ExtensionController.NONE`` even if a valid extension was connected).