Includes full documentation and a Unity package for importing to the Unity Editor. To install, double click on Unity-Wiimote.unitypackage or go to Assets->Import Package->Custom Package...
in the Unity Editor.
A full demo / example scene is available at the source repository.
Changes:
* = fix, + = added, - = changed
* Fixed a bug where the IR camera interpreter corrected for rotation incorrectly
+ Added the ability to deactivate the Wii Motion Plus after activating it (and therefore be able to use any connected extension controller)
* Fixed a bug where extension controllers would fail to initialize correctly under certain conditions (``Wiimote::current_ext`` would equal ``ExtensionController.NONE`` even if a valid extension was connected).