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What kind of environment is this occurring on? A single player world or a server?
If this is being run on a server, how many players and are you using the /teams features?
I'm on a server environment without any players at the time of that gist log. I was in the process of testing a modpack that I was making out and enabled the Netty leak detection. -Dio.netty.leakDetection.level=advanced So unless it does something automatically, I haven't used the teams feature.
I'm not sure if this is obvious from what I showed, but that log was from the client.
Small update. The game doesn't freeze because of this mod, but that memory leak is still a thing. It's not as major as I thought it was, just another random leak that happens. Not sure what causes it.
Describe the bug
It seems like Flan's Mod is causing a memory leak. The game kinda just froze out of nowhere.
To Reproduce
Steps to reproduce the behaviour:
Expected behaviour
No memory leak and the game not to freeze
Versions (please complete the following information)
Additional context
https://gist.github.com/Diamondman121314/64842375fd56e671ecec3a340a67b4f3
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