Ports FNF mods between engines using Python. Right now, there's only support for Psych Engine to the Base Game, but new modes are coming soon! It has a GUI, cross-platform support, and logs (check the logs folder).
Go to the releases tab for slightly older versions. Read the dependencies section if you want to build it yourself.
Report it in the issues tab.
Check if it already exists before reporting though!
Also, logs are saved to your logs folder, so make sure to read them.
Thanks for contributing! You'll need to install Python ofc, and the other dependencies listed in the next section. You can build after this by running build.bat. If you have questions about the code, ask the team.
You can simply run dependency-install.bat to install all of these at once. You have to go to python.org and get Python first, though.
- luaparser
- numpy
- pillow
- pydub
- pyinstaller
- PyQt6 You can start the window by running main.py
Note that your build won't have a signature/key/what ever you call it, so Windows Defender will probably delete it. Github actions makes builds that don't have this issue, so use these instead.
FNF Porter is licensed under CC-BY-NC 4.0. That means you can modify it, but you have to credit the authors (Gusborg, tposejank, BombasticTom & VocalFan), and you can't make ANY money from it. Because this doesn't use any assets from FNF, it's license doesn't apply here.
Read LICENSE for fancy legal words