Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

cancel spell activate/set from hand #340

Draft
wants to merge 3 commits into
base: master
Choose a base branch
from
Draft
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
34 changes: 31 additions & 3 deletions operations.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2376,6 +2376,26 @@ int32 field::sset(uint16 step, uint8 setplayer, uint8 toplayer, card * target, e
return TRUE;
if(target->is_affected_by_effect(EFFECT_CANNOT_SSET))
return TRUE;
uint32 flag = 0;
if(target->data.type & TYPE_FIELD) {
flag = ~(0x1 << 13);
} else {
get_useable_count(target, setplayer, LOCATION_SZONE, toplayer, LOCATION_REASON_TOFIELD, 0xff, &flag);
flag = ((flag & 0xff) << 8) | 0xffff00ff;
flag |= 0xe080e080;
}
pduel->write_buffer8(MSG_HINT);
pduel->write_buffer8(HINT_SELECTMSG);
pduel->write_buffer8(setplayer);
pduel->write_buffer32(target->data.code);
add_process(PROCESSOR_SELECT_PLACE, 0, 0, 0, setplayer, flag, 0);
return FALSE;
}
case 1: {
if(returns.bvalue[1] == 0) {
return TRUE;
}
target->to_field_param = returns.bvalue[2];
effect_set eset;
target->filter_effect(EFFECT_SSET_COST, &eset);
for(int32 i = 0; i < eset.size(); ++i) {
Expand All @@ -2386,12 +2406,12 @@ int32 field::sset(uint16 step, uint8 setplayer, uint8 toplayer, card * target, e
}
return FALSE;
}
case 1: {
case 2: {
target->enable_field_effect(false);
move_to_field(target, setplayer, toplayer, LOCATION_SZONE, POS_FACEDOWN, FALSE, 0, FALSE, (target->data.type & TYPE_FIELD) ? 0x1 << 5 : 0xff);
move_to_field(target, setplayer, toplayer, LOCATION_SZONE, POS_FACEDOWN, FALSE, 0, FALSE, 0x1 << target->to_field_param);
return FALSE;
}
case 2: {
case 3: {
core.phase_action = TRUE;
target->set_status(STATUS_SET_TURN, TRUE);
if(target->data.type & TYPE_MONSTER) {
Expand Down Expand Up @@ -4441,6 +4461,14 @@ int32 field::move_to_field(uint16 step, card* target, uint32 enable, uint32 ret,
adjust_all();
}
} else if(pzone && location == LOCATION_SZONE && (target->data.type & TYPE_PENDULUM)) {
if((zone & zone - 1) == 0) { // zone was selected in field::add_chain
for(uint8 seq = 0; seq < 9; seq++) {
if((1 << seq) & zone) {
returns.bvalue[2] = seq;
return FALSE;
}
}
}
uint32 flag = 0;
if(is_location_useable(playerid, LOCATION_PZONE, 0))
flag |= 0x1u << (core.duel_rule >= 4 ? 8 : 14);
Expand Down
9 changes: 4 additions & 5 deletions playerop.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -374,8 +374,6 @@ int32 field::select_chain(uint16 step, uint8 playerid, uint8 spe_count, uint8 fo
}
int32 field::select_place(uint16 step, uint8 playerid, uint32 flag, uint8 count) {
if(step == 0) {
if(count == 0)
return TRUE;
if((playerid == 1) && (core.duel_options & DUEL_SIMPLE_AI)) {
flag = ~flag;
int32 filter;
Expand Down Expand Up @@ -433,14 +431,15 @@ int32 field::select_place(uint16 step, uint8 playerid, uint32 flag, uint8 count)
} else {
uint8 pt = 0;
uint32 selected = 0;
for(int8 i = 0; i < count; ++i) {
for(int8 i = 0; i < 1 || i < count; ++i) {
uint8 p = returns.bvalue[pt];
uint8 l = returns.bvalue[pt + 1];
uint8 s = returns.bvalue[pt + 2];
uint32 sel = 0x1u << (s + (p == playerid ? 0 : 16) + (l == LOCATION_MZONE ? 0 : 8));
if((p != 0 && p != 1)
if(!(count == 0 && i == 0 && l == 0)
&& ((p != 0 && p != 1)
|| ((l != LOCATION_MZONE) && (l != LOCATION_SZONE))
|| (sel & flag) || (sel & selected)) {
|| (sel & flag) || (sel & selected))) {
pduel->write_buffer8(MSG_RETRY);
return FALSE;
}
Expand Down
84 changes: 61 additions & 23 deletions processor.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -3957,6 +3957,58 @@ int32 field::add_chain(uint16 step) {
auto& clit = core.new_chains.front();
effect* peffect = clit.triggering_effect;
card* phandler = peffect->get_handler();
if((peffect->type & EFFECT_TYPE_ACTIVATE) && phandler->current.location == LOCATION_HAND) {
uint32 flag = 0;
if(phandler->data.type & TYPE_PENDULUM) {
if(is_location_useable(clit.triggering_player, LOCATION_PZONE, 0))
flag |= 0x1u << (core.duel_rule >= 4 ? 8 : 14);
if(is_location_useable(clit.triggering_player, LOCATION_PZONE, 1))
flag |= 0x1u << (core.duel_rule >= 4 ? 12 : 15);
flag = ~flag;
} else {
uint32 zone = 0xff;
if(!(phandler->data.type & TYPE_FIELD) && peffect->is_flag(EFFECT_FLAG_LIMIT_ZONE)) {
pduel->lua->add_param(clit.triggering_player, PARAM_TYPE_INT);
pduel->lua->add_param(clit.evt.event_cards, PARAM_TYPE_GROUP);
pduel->lua->add_param(clit.evt.event_player, PARAM_TYPE_INT);
pduel->lua->add_param(clit.evt.event_value, PARAM_TYPE_INT);
pduel->lua->add_param(clit.evt.reason_effect, PARAM_TYPE_EFFECT);
pduel->lua->add_param(clit.evt.reason, PARAM_TYPE_INT);
pduel->lua->add_param(clit.evt.reason_player, PARAM_TYPE_INT);
zone = peffect->get_value(7);
if(!zone)
zone = 0xff;
}
if(phandler->data.type & TYPE_FIELD) {
flag = ~(0x1 << 13);
}
else {
get_useable_count(phandler, clit.triggering_player, LOCATION_SZONE, clit.triggering_player, LOCATION_REASON_TOFIELD, zone, &flag);
flag = ((flag & 0xff) << 8) | 0xffff00ff;
flag |= 0xe080e080;
}
}
pduel->write_buffer8(MSG_HINT);
pduel->write_buffer8(HINT_SELECTMSG);
pduel->write_buffer8(clit.triggering_player);
pduel->write_buffer32(phandler->data.code);
add_process(PROCESSOR_SELECT_PLACE, 0, 0, 0, clit.triggering_player, flag, 0);
return FALSE;
}
return FALSE;
}
case 1: {
auto& clit = core.new_chains.front();
effect* peffect = clit.triggering_effect;
card* phandler = peffect->get_handler();
if((peffect->type & EFFECT_TYPE_ACTIVATE) && phandler->current.location == LOCATION_HAND) {
if(returns.bvalue[1] == 0) { // select place canceled, execute the last part of the last step
core.new_chains.pop_front();
if(core.new_chains.size())
add_process(PROCESSOR_ADD_CHAIN, 0, 0, 0, 0, 0);
return TRUE;
}
}
effect_set eset;
filter_player_effect(clit.triggering_player, EFFECT_ACTIVATE_COST, &eset);
for(int32 i = 0; i < eset.size(); ++i) {
Expand Down Expand Up @@ -4004,23 +4056,9 @@ int32 field::add_chain(uint16 step) {
}
}
if(phandler->current.location == LOCATION_HAND) {
uint32 zone = 0xff;
if(!(phandler->data.type & (TYPE_FIELD | TYPE_PENDULUM)) && peffect->is_flag(EFFECT_FLAG_LIMIT_ZONE)) {
pduel->lua->add_param(clit.triggering_player, PARAM_TYPE_INT);
pduel->lua->add_param(clit.evt.event_cards , PARAM_TYPE_GROUP);
pduel->lua->add_param(clit.evt.event_player, PARAM_TYPE_INT);
pduel->lua->add_param(clit.evt.event_value, PARAM_TYPE_INT);
pduel->lua->add_param(clit.evt.reason_effect , PARAM_TYPE_EFFECT);
pduel->lua->add_param(clit.evt.reason, PARAM_TYPE_INT);
pduel->lua->add_param(clit.evt.reason_player, PARAM_TYPE_INT);
zone = peffect->get_value(7);
if(!zone)
zone = 0xff;
}
uint32 zone = 1 << returns.bvalue[2];
phandler->enable_field_effect(false);
phandler->set_status(STATUS_ACT_FROM_HAND, TRUE);
if(phandler->data.type & TYPE_FIELD)
zone = 0x1 << 5;
move_to_field(phandler, phandler->current.controler, phandler->current.controler, LOCATION_SZONE, POS_FACEUP, FALSE, 0, (phandler->data.type & TYPE_PENDULUM) ? TRUE : FALSE, zone);
} else {
phandler->set_status(STATUS_ACT_FROM_HAND, FALSE);
Expand All @@ -4029,7 +4067,7 @@ int32 field::add_chain(uint16 step) {
}
return FALSE;
}
case 1: {
case 2: {
auto& clit = core.new_chains.front();
effect* peffect = clit.triggering_effect;
card* phandler = peffect->get_handler();
Expand Down Expand Up @@ -4084,7 +4122,7 @@ int32 field::add_chain(uint16 step) {
core.new_chains.pop_front();
return FALSE;
}
case 2: {
case 3: {
auto& clit = core.current_chain.back();
int32 playerid = clit.triggering_player;
effect* peffect = clit.triggering_effect;
Expand All @@ -4100,11 +4138,11 @@ int32 field::add_chain(uint16 step) {
returns.ivalue[0] = FALSE;
return FALSE;
}
case 3: {
case 4: {
if(!returns.ivalue[0]) {
core.select_chains.clear();
core.select_options.clear();
core.units.begin()->step = 4;
core.units.begin()->step = 5;
return FALSE;
}
if(core.select_chains.size() > 1) {
Expand All @@ -4114,7 +4152,7 @@ int32 field::add_chain(uint16 step) {
returns.ivalue[0] = 0;
return FALSE;
}
case 4: {
case 5: {
auto& clit = core.current_chain.back();
chain& ch = core.select_chains[returns.ivalue[0]];
int32 playerid = clit.triggering_player;
Expand Down Expand Up @@ -4144,7 +4182,7 @@ int32 field::add_chain(uint16 step) {
phandler->add_effect(deffect);
return FALSE;
}
case 5: {
case 6: {
auto& clit = core.current_chain.back();
effect* peffect = clit.triggering_effect;
if(peffect->cost) {
Expand All @@ -4153,7 +4191,7 @@ int32 field::add_chain(uint16 step) {
}
return FALSE;
}
case 6: {
case 7: {
auto& clit = core.current_chain.back();
effect* peffect = clit.triggering_effect;
if(peffect->target) {
Expand All @@ -4162,7 +4200,7 @@ int32 field::add_chain(uint16 step) {
}
return FALSE;
}
case 7: {
case 8: {
break_effect();
auto& clit = core.current_chain.back();
effect* peffect = clit.triggering_effect;
Expand Down