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WPF-Math will support rendering to WPF Geometry, but not a corresponding class from Avalonia. At the same time, this may be useful for certain advanced scenarios; in particular, SVG rendering in WPF was depending on this.
We should support this for Avalonia's Geometry as well. There are some stubs in the code for this, but they should be finished.
When fixing this, look for TODO[#357] in the project code.
The text was updated successfully, but these errors were encountered:
Depends on #325.
WPF-Math will support rendering to WPF
Geometry
, but not a corresponding class from Avalonia. At the same time, this may be useful for certain advanced scenarios; in particular, SVG rendering in WPF was depending on this.We should support this for Avalonia's
Geometry
as well. There are some stubs in the code for this, but they should be finished.When fixing this, look for
TODO[#357]
in the project code.The text was updated successfully, but these errors were encountered: