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Fix all compile warnings #49
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Would it be helpful if I started tackling some of the easy ones? I looked through a handful of them and it looks like most of them are unused fields, events, and variables that date back to the first commit. |
That would be helpful, but please don’t spend too much time on it. |
It's really just an excuse to dig into the codebase and learn more about it. I have a couple big projects in the works that I'll be using this for so I'd like to contribute but I don't have a ton of experience collaborating with other programmers so I'd like to ease into it. Cleaning up unused variables seems like an easy win and I can learn more about the structure and do some translations in the process. |
Your help is really appreciated. Thanks a lot for spending time on this project. |
As the one who opened this: removing private variables is fine. Doing more, especially working on the We ourselves might be able to contribute a substantial rewrite of the UI and rendering parts down the line, splitting Math and UI entirely. I really want to see this fly. |
Fixing these issues shouldn't have a big impact on the program itself and are easy to fix.
We should probably create an issue and PR for each single Property/Function that will be replaced. 12th Dec - 970 Warnings |
… or in array rank, is not CLS-compliant #49
OpenGL fix CS3003 and remove unecessary import #49
Ideally, one should fix all the compile warnings. Especially all "obsolete" warnings in the CADabilty code base itself should be solved by shaping CADability legacy code into the desired patterns as a migration reference for other contributors.
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