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Biome Requirement

Frinn38 edited this page Jan 30, 2022 · 6 revisions

Description

Biome Requirement is used to make the Custom Machine Recipe work only in some biomes of the world.

The Biome Requirement is an input only requirement, meaning that you don't have to define the mode property. It is used only to restrict or allow the usage of a recipe in certains biomes of the world.

The type of Biome Requirement is : "custommachinery:biome".

Properties

The biome requirement have 2 mandatory properties and 1 optional property.

Mandatory properties

Type

"type": "custommachinery:biome"
Filter

Name : filter

Description :

A single or array of Biome ID to check if the machine is in or not.
The biomes ID must mus be like "minecraft:plains" or any custom biomes.
This list may be a whitelist or a blacklist depending of the "blacklist" property.

Default :

Empty, so any biomes will be allowed if the filter is a whitelist.

Example :

"filter": ["minecraft:savanna"]

The recipe will only run if the machine is in a Savanna biome.

Optional properties

Blacklist

Name: blacklist

Description :

A Boolean value used to define if the "filter" property should be a blacklist instead of a whitelist.

Default :

"blacklist": false

The "filter" property will act as a whitelist.

Example :

"blacklist": true

The "filter" property will act as a blacklist.

Example

A biome requirement that will make the recipe works in all biomes but the vanilla plains :

{
    "type": "custommachinery:biome",
    "filter": "minecraft:plains",
    "blacklist": true
}
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