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Hiders should be fully visible to everyone when in safe zone #130

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Wavesonics opened this issue May 1, 2020 · 0 comments
Open

Hiders should be fully visible to everyone when in safe zone #130

Wavesonics opened this issue May 1, 2020 · 0 comments
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@Wavesonics
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Wavesonics commented May 1, 2020

FugitiveGame.gd look at func process_hiders(): line 219.

Can probably put the new logic in there.

Wavesonics added a commit that referenced this issue May 2, 2020
#130 Hiders are now visible when in safe zone
Wavesonics added a commit that referenced this issue Jan 7, 2021
#130 Hiders are now visible when in safe zone
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