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FugitiveGame.gd look at func process_hiders(): line 219.
FugitiveGame.gd
func process_hiders():
Can probably put the new logic in there.
The text was updated successfully, but these errors were encountered:
#130 Hiders are now visible when in safe zone
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#130 Update to safe zone visibility, code style
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Merge pull request #139 from FugitiveTheGame/task130
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EdgarVerona
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FugitiveGame.gd
look atfunc process_hiders():
line 219.Can probably put the new logic in there.
The text was updated successfully, but these errors were encountered: