Welcome to a Vulkan™ "Hello Triangle" sample which shows how to set up a window, set up a Vulkan context, and render a triangle. This sample is designed to help you get started with Vulkan and does not use any wrappers or helper libraries - pure Vulkan all the way.
MIT: see LICENSE.txt
for details.
- AMD Radeon™ GCN-based GPU (HD 7000 series or newer)
- Or other Vulkan™ compatible discrete GPU
- 64-bit Windows® 7 (SP1 with the Platform Update), Windows® 8.1, or Windows® 10
- Visual Studio® 2013 or Visual Studio® 2015
- Graphics driver with Vulkan support
- For example, AMD Radeon Software Crimson Edition 16.5.2 or later
- The Vulkan SDK must be installed
Visual Studio files can be found in the hellovulkan\build
directory.
If you need to regenerate the Visual Studio files, open a command prompt in the hellovulkan\premake
directory and run ..\..\premake\premake5.exe vs2015
(or ..\..\premake\premake5.exe vs2013
for Visual Studio 2013.)
Vulkan also supports Linux®, of course, and Premake can generate GNU Makefiles. However, at this time, the sample itself is Windows specific (because the helper code in Window.h/.cpp is Windows specific).
- Premake is distributed under the terms of the BSD License. See
premake\LICENSE.txt
.
The sample uses PRESENT_MODE_FIFO
to run with VSync. On the NVIDIA 365.19 driver, FIFO is ignored and the sample will exit after a very brief period of time. You can increase the number of frames rendered to ensure it remains visible for a couple of seconds.
- AMD, the AMD Arrow logo, Radeon, and combinations thereof are either registered trademarks or trademarks of Advanced Micro Devices, Inc. in the United States and/or other countries.
- Microsoft, Visual Studio, and Windows are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries.
- Linux is the registered trademark of Linus Torvalds in the U.S. and other countries.
- Vulkan and the Vulkan logo are trademarks of the Khronos Group, Inc.