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First pass at merging in BlockRenderer #29

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  • NEI Handler
  • StructureWorld (To also be used for in world structure rendering - ala schematica)
  • Start reducing allocations
  • MutVec3

* NEI Handler
* StructureWorld (To also be used for in world structure rendering - ala schematica)
* Start reducing allocations
* MutVec3
@mitchej123
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More to come:

  • In world schematica style rendering, w/ red highlights of mismatched blocks
  • BlockChangeNotifier & BlockChangeListener based structure check
  • Add back survival constructable compat for previews

…redited thus far) from Schematica. Needs cleanup and rework
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