Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix 1.19.1 ClientboundPlayerInfoPacket serialization #706

Merged
merged 1 commit into from
Aug 16, 2022

Conversation

WinPlay02
Copy link
Contributor

A boolean should be written, whether public key and signature are present.

See https://wiki.vg/Protocol#Player_Info "Has Sig Data"

See https://github.com/GeyserMC/MCProtocolLib/blob/master/src/main/java/com/github/steveice10/mc/protocol/packet/ingame/clientbound/ClientboundPlayerInfoPacket.java#L75 for corresponding deserialization of this boolean

Should fix "io.netty.handler.codec.DecoderException: java.io.IOException: Packet 0/55 (vj) was larger than I expected, found ... bytes extra whilst reading packet 55" in vanilla Minecraft 1.19.1 Client.

@Camotoy Camotoy merged commit b81e2cd into GeyserMC:master Aug 16, 2022
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants