This is a JavaScript project that generates random islands using the Perlin Noise algorithm. The Perlin Noise algorithm is a noise generation technique that is commonly used in games and computer graphics to create complex and realistic terrain and landscapes.
Access the link: https://giorgelucas.github.io/World-Generator-JS/
You can generate a new island by clicking the play button. Each time you click this button, a new random island is generated using different parameters for the Perlin Noise algorithm.
You can also adjust the parameters of the island generator by changing the values in the "Configuration" section at the right of the page.
This project is MIT licensed.