This project is a tangible, working prototype of an online chess platform's front-end, built directly from the specifications of the "Architectural Blueprint for a Scalable Online Chess Platform". It serves as a proof-of-concept for the core user experience: an interactive, rule-enforcing chessboard.
The primary goal of this MVP is to demonstrate the client-side rendering and game logic handling before connecting it to a real-time backend.
- Interactive Chessboard: A fluid, drag-and-drop interface for moving pieces.
- Full Rule Enforcement: Leverages the powerful
chess.jslibrary to validate all moves, including complex rules like castling, en passant, and promotion. - Real-time State Display: The UI provides immediate feedback on game status, such as check, checkmate, and whose turn it is.
- Clear Architectural Model: The code simulates the blueprint's "server-authoritative" model, where the UI is a "dumb" renderer of the game state managed by the logic engine (
chess.js).
- HTML5: For the basic structure of the application.
- CSS3: For modern styling, including a focused, dark-theme UI.
- Vanilla JavaScript (ES Modules): For all application logic, ensuring a lightweight and framework-free implementation.
- HTML5 Canvas: For high-performance rendering of the board and pieces.
- chess.js: The "headless" chess engine that acts as the source of truth for all game rules and state.
A local web server is required to run this project due to the use of ES Modules.
- Clone or download the repository.
- Obtain
chess.mjs: Download the ES Module version ofchess.jsand place it in the root of the project directory. - Start a local server: In the project's root directory, run one of the following commands:
- If you have Python 3:
python -m http.server - If you have Node.js:
npx serve
- If you have Python 3:
- Open your browser and navigate to
http://localhost:8000(or the URL provided by your server command).
/
|-- index.html # The main HTML structure
|-- style.css # All visual styling
|-- app.js # Core application class and event handling
|-- pieces.js # SVG data for the chess pieces
|-- chess.mjs # The chess.js game logic library
|-- README.md # This file
This MVP is not just a collection of files; it's a direct implementation of key principles from the architectural blueprint:
- Separation of Concerns: Logic (
app.js), data (pieces.js), and presentation (style.css,index.html) are kept in separate, modular files. - Server-Authoritative Simulation: The UI (
app.js) does not update its state directly. It sends a move request to the "authority" (chess.js), and only renders the board based on the new, validated state returned by the engine. This is critical for preventing cheating in a real online environment.