Hi, I'm Siarhei Dziki aka @GloryOfNight and I'm a professional software engineer aswell as game developer. My career started in Jan 2018. My skills consist of: - Proficiency in C++17/20 - Proficiency in Unreal Engine - Familiar with crossplatform development (Windows, Linux, PlayStation, Xbox) - Familiar with CMake - Used to use Git Titles I worked on: - UFL Unreal, C++: - Implement network game mode via P2P - Launch game servers in the cloud, including the startup cycle for network games such as ranked matches. - Develop and manage server features, including Agones and game server forking, enabling multiple match instances on a single server. - Support all game server issues, specializing in troubleshooting, problem analysis, and error correction. - Contribute to the overall stability and performance of the game by using expertise in C++, standards, multithreaded programming, build systems, and UE network. - BombaNino Unreal, C++: - Implement gameplay mechanics - Implement meta gameplay and UI - Integrate different analytics solutions - BloodOfHeroes (viking souls-like pvp game for pc) Unreal: - Integration of varios gameplay animations in project I'm taking interest in: - Real-time rendering over vulkan api - Game engine development - Open source code to general public under MIT licence - Creating free&open-source unreal plugins Checkout my: Tools: clang-format-all: reformat entire cxx project with very little time using already existing clang-format executable - https://github.com/GloryOfNight/clang-format-all Game engine experements: dreco-engine-vulkan: game engine, using sdl and vulkan - https://github.com/GloryOfNight/dreco-engine-vulkan dreco-engine: 2d game engine, using sdl2 and opengles with small matchline game on it - https://github.com/GloryOfNight/dreco-engine Unreal Plugins sentry: integration of sentry analytics using http - https://github.com/GloryOfNight/UE4_Sentry firebase: integration of firebase analytics using sdk - https://github.com/GloryOfNight/UE4_FirebaseAnalytics android-in-app-updates: call update app popup if update is available with one simple function - https://github.com/GloryOfNight/UE4_AndroidInAppUpdates
Popular repositories Loading
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UE4_FirebaseAnalytics
UE4_FirebaseAnalytics Public archiveFirebase analytics provider for Unreal Engine 4.
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clang-format-all
clang-format-all PublicTool to reformat your entire C++ project directory in fast multithreaded manor using clang-format
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UE4_AndroidInAppUpdates
UE4_AndroidInAppUpdates Public archiveUnreal Engine 4 plugin that allow you to integrate in-app updates into your game.
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dreco-engine-vulkan
dreco-engine-vulkan PublicProject for personal fun of writing vulkan renderer and an game engine (probably).
C++ 3
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