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Fix shared grab distance (#536)
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Change the collider sphere-shape to be local-to-scene so it can be modified in each instance of the snap-zone
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Malcolmnixon authored Sep 23, 2023
1 parent 1b54c30 commit 05ac527
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1 change: 1 addition & 0 deletions addons/godot-xr-tools/objects/snap_zone.tscn
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[ext_resource type="Script" path="res://addons/godot-xr-tools/objects/snap_zone.gd" id="1"]

[sub_resource type="SphereShape3D" id="1"]
resource_local_to_scene = true
radius = 0.1

[node name="SnapZone" type="Area3D"]
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