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Fix incorrect layers in snap_path scene
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squidt committed Oct 7, 2024
1 parent 86cb8ec commit acae0b5
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2 changes: 2 additions & 0 deletions addons/godot-xr-tools/objects/snap_path.tscn
Original file line number Diff line number Diff line change
Expand Up @@ -13,6 +13,8 @@ _data = {
point_count = 2

[node name="SnapPath" type="Area3D"]
collision_layer = 4
collision_mask = 65540
script = ExtResource("1_m211o")

[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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