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Godot XR Tools 4.4.0

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@BastiaanOlij BastiaanOlij released this 07 Feb 02:34
· 1 commit to master since this release

In this release:

  • Minimum Godot version changed to 4.2
  • Add pickable action_released signal
  • Fix custom hand poses calling legacy remove_animation
  • Cleaned up StartXR
  • Allow grab-points and poses to work with different types of hand trackers
  • Add end_xr support to StartXR
  • Fixed vignette shader
  • Add visibility_changed notifications to Viewport2Din3D hosted scenes
  • Invisible Viewport2Din3D now disable physics and viewport updates
  • Add SnapPath
  • Improvements to collision hands so collision shapes of picked up objects are added and we no longer have hands collide with dropped objects