forked from shinpei0208/gdev
-
Notifications
You must be signed in to change notification settings - Fork 1
Gdev is an open-source set of GPGPU runtime and resource managment engines integrated in the OS. We look for collaborators of development. If you are interested, please contact us! We also thank PathScale Inc., a significant collaborator in this project. See http://www.pathscale.com/ for more interesting solutions!
GoelDeepak/gdev
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
# # Gdev - Managing GPUs as First-Class Computing Resources # # README # # Copyright (C) Shinpei Kato # University of California, Santa Cruz # Systems Research Lab. # # All Rights Reserved. # # # This project is in collaboration with PathScale Inc. # Many interesting solutions for GPU programming can be found at: # http://www.pathscale.com/ # Gdev is a runtime-unified operating system module that manages GPUs as first-class computing resources. Currently it supports only NVIDIA's Fermi GPUs, but the concept of Gdev is also applicable to generic "compute devices". Gdev coordinates with a DRM-based GPU device driver (pscnv/nouveau) in the operating system, providing APIs for application programs. Gdev API is a low-level primitive that allows programmers to control the details of GPU resource parameters, while Gdev also supports a high-level API, such as CUDA. Gdev is available for GPGPU and graphics applications. It is self- contained for GPGPU, though graphics applications require additional packages, such as OpenGL, LIBDRM, and DDX. Gdev is open-source. We believe that this open-source implementation facilitates further research and development of GPU technology. The following instruction will tell you how to install Gdev. Some of the installation stages may require you to install additional tools and packages. $(TOPDIR) will represent your top working directory, henceforth. 1. Download cd $(TOPDIR) git clone git://0x04.net/envytools.git git clone git://github.com/shinpei0208/gdev.git 2. envytools envytools is a rich set of open-source tools to compile or decompile NVIDIA GPU program code, firmware code, macro code, and so on. It is also used to generate C header files with GPU command definitions. In addition, envytools document the NVIDIA GPU architecture details, while are not disclosed to the public so far. If you are interested in GPU system software development, this is what you should read! Please follow the instruction below to install envytools. cd $(TOPDIR)/envytools mkdir build cd build cmake .. # may require some packages on your distro make sudo make install # will install tools to /usr/local/{bin,lib} 3. Device Driver Recent versions of Gdev disgregate from the device driver. You need to install some GPU device driver underlying Gdev. Currently there are two open-source drivers available in Linux: pscnv and nouveau. The following shows how to install pscnv. NOTE1: pscnv is PathScale's open-source driver, but we have applied several patches, making it available for Gdev. NOTE2: pscnv is available with Linux 2.6.33 or later. It may also have issues with some Fermi chipsets - nvc0 is best tested. See http://nouveau.freedesktop.org/wiki/CodeNames for chipset IDs. 3.1. When you use pscnv cd $(TOPDIR)/gdev/mod/pscnv ./configure make sudo make modules_install sudo shutdown -r now # will reboot your machine 3.2. When you use nouveau cd $(TOPDIR)/gdev/mod/nouveau make NOUVEAUROOTDIR=. # if make files, try Step 3.3. sudo make install NOUVEAUROOTDIR=. cd drivers/gpu/drm/nouveau sudo sh gdev.sh sudo shutdown -r now # will reboot your machine If you are not sure if Nouveau is loaded successfully, do: modprobe -r nouveau; modprobe nouveau modeset=1 noaccel=0 3.3. When you use very latest kernels cd $(TOPDIR) git clone --depth 1 git://anongit.freedesktop.org/nouveau/linux-2.6 cd linux-2.6 git remote add nouveau git://anongit.freedesktop.org/nouveau/linux-2.6 git remote update git checkout -b nouveau-master nouveau/master patch -p0 < $(TOPDIR)/gdev/mod/patches/gdev-nouveau.patch make menuconfig make sudo make modules_install install sudo shutdown -r now # will reboot your machine 4. Gdev Module Gdev is double-edge, i.e., it provides a runtime-unified operating system approach as well as a typical user-space runtime approach. The following installation is required only for the former. cd $(TOPDIR)/gdev/mod mkdir build cd build ../configure make sudo insmod gdev.ko sudo sh gdev.sh 5. Gdev Library Gdev's user-space library provides Gdev API. This API can be used by either user programs directly or another high-level API library. For instance, third party's CUDA library can use Gdev API. If you have taken Step 4, i.e., chosen the runtime-unified operating system approach, this library is just a set of wrapper functions that call Gdev module's functions via ioctl. cd $(TOPDIR)/gdev/lib mkdir build cd build ../configure # if you skipped Step 4, you must specify --target=user make sudo make install export LD_LIBRARY_PATH="/usr/local/gdev/lib64:$LD_LIBRARY_PATH" export PATH="/usr/local/gdev/bin:$PATH" 6. CUDA Driver API Gdev currently supports a limited set of CUDA Driver API. We plan to support a full set of CUDA Driver API in future work. If you need CUDA Runtime API, you should use some compiler framework, such as Ocelot, which can translate CUDA Drier API to Runtime API. cd $(TOPDIR)/gdev/cuda mkdir build cd build ../configure make sudo make install Gdev also supports CUDA in the operating system. You are required to install "kcuda" module to use this functionality. cd $(TOPDIR)/gdev/cuda mkdir kbuild cd kbuild ../configure --target=kcuda make sudo make install 7. CUDA Driver API test (user-space programs) cd $(TOPDIR)/test/cuda/user/madd make ./user_test 256 # a[256] x b[256] = c[256] 8. CUDA Driver API test (OS-space programs) cd $(TOPDIR)/test/cuda/kernel/memcpy make sudo insmod ./kernel_test.ko size=10000 # copy 0x10000 size NOTE: Please be careful when doing this test as it runs a program in module_init(). If you run a very long program as it is, you may crash your system. If you want to run a very long program, you must provide a proper module implementation, e.g., using kernel threads. 9. Reclock NVIDIA's graphics cards are set very low clocks by default. To get performance, you need to reclock your card at the maximum level. How? Be root first, and then echo 3 to the following file: echo 3 > /sys/class/drm/card0/device/performance_level You can downclock your card by echoing 0 to the same file, i.e., echo 0 > /sys/class/drm/card0/device/performance_level There are middleground levels 1 and 2, too. Note that Reclocking is not completely supported by the open-source solution yet. There are still some performance levels missing, and hence you may not get as high performance as the blob. If you really need the same level of performance as the blob, you can run some long-running CUDA program with the blob, and do kexec -f your kernel before the program is finished. Then the clock remains at the maximum level.
About
Gdev is an open-source set of GPGPU runtime and resource managment engines integrated in the OS. We look for collaborators of development. If you are interested, please contact us! We also thank PathScale Inc., a significant collaborator in this project. See http://www.pathscale.com/ for more interesting solutions!
Resources
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published
Languages
- C 97.3%
- Objective-C 2.5%
- C++ 0.1%
- Shell 0.1%
- Assembly 0.0%
- Python 0.0%