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Releases: GoldHEN/ps5debug

ps5debug v1.0b2

25 Dec 13:05
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Merry Christmas everyone from the #GoldHEN team.

ps5debug v1.0b2 is now released.

Apologies it took so long to get this out the door. I only found out about the issues on the ps5 not long ago.

Reaper studio v.1.0.4.2 and MultiTrainer II v.1.1.8.2 will be released soon after, to take advantage of the new features.

Thanks to @Kameleonre_ for their support.

Thanks to @_Pharaoh2k for the in-depth testing.

Thanks to everyone that supports us and use our tools.

Changelog:

  • ps5debug v1.0b2
    • Fixed attach/detach issue when game exits during a debug session.
    • Improved support for debugging multi-threaded processes.
    • Improved allocations for cheats.
    • General stability improvements.
    • General Performance improvements.
    • Added support for 5.xx
    • Added support for 9021 elf loader.
    • Implemented hardware breakpoints.
    • Optimisations for kstuff.

Please report any issues to the GoldHEN Discord.

ps5debug v1.0b1

30 Nov 07:30
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This is a debugger for the PlayStation 5. Yes that's right!

The API is unchanged from ps4debug, so libdebug should still work.

⚠️ Warnings

ps5debug is currently an experimental beta and not everything works. Please use it with caution.
Please report any issues to the GoldHEN Discord.

Quickstart Guide

  1. Download Debug Watch or another debugging tool.
  2. Start your favourite jailbreak/exploit.
  3. Send the latest version of ps5debug.elf to the elf loader's port, typically 9020.
  4. Start your favorite game!
  5. Attach to the game (or userland process).
  6. Start messing around with your debugging tool, try to find a bug for me!
  7. Make l33t hacks.

Features

  • Everything you know and love about ps4debug including:
    • Rest mode support.
    • Console scanner.
    • klog server on port 3232.
  • New API command(s):
    • CMD_PROC_BASE(0xBDAA000D) - Gets the base address of the executable section.
      struct cmd_proc_base_packet {
          uint32_t pid;
      } __attribute__((packed));
      
      struct cmd_proc_base_response {
          uint64_t address;
      } __attribute__((packed));
      

Known Issues

  • ASLR is not disabled.
  • Todo:
    • CMD_CONSOLE_INFO

Current status with tools

Reaper Studio

  • Debugger works for both ps4/ps5 games.
  • Cheat creation is untested.

MultiTrainer II

  • Working with PS4 and PS5 games with some issues:
    • Some code caves that rely on ASLR do not work.
  • Patched to work with both types of json cheats, with aslr diabled.
  • Fixed version will be released shortly.

Original Reaper

  • Working

PS4 Cheater

  • Working

Credits

Coded by ctn123 & SiSTRo.

Special thanks to:

Greeting to other devs:

Greeting to QA/Testers: