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questbook fixes
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- removed all references to JEI and replaced with EMI
- added new quests for 1.5 content
- the usual reword/cleanup of the questbook based on popular request
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ursamina committed Nov 13, 2024
1 parent 4e97f52 commit 70e9e70
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6 changes: 3 additions & 3 deletions config/ftbquests/quests/chapters/ev__extreme_voltage.snbt
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"7FA0ACB7F161F378"
]
description: [
"You've probably noticed the &9\"chance per tier\"&r when hovering over the bonus outputs in &2JEI&r Each overclock above the required tier will add that % bonus to the chanced output!"
"You've probably noticed the &9\"chance per tier\"&r when hovering over the bonus outputs in &2EMI&r Each overclock above the required tier will add that % bonus to the chanced output!"
""
"This means using an &3EV Macerator&r will yield &6more Byproducts&r!"
]
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description: [
"Don't worry, this is nothing compared to running an EBF."
""
"Hopefully for you, the &3LCR&r recipe in &2JEI&r for &aRadon&r should be self explanatory on how to set it up."
"Hopefully for you, the &3LCR&r recipe in &2EMI&r for &aRadon&r should be self explanatory on how to set it up."
""
"Input some &aUranium&r, loop back the &dPlutonium&r using a &3Electric Furnace&r, and let the magic happen."
""
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""
"&9Note the special placement rules:&r Energy, Items, and Fluid Inputs can only be placed on the bottom layer. Maintenance can be placed anywhere. Fluid Outputs can only be placed starting on the second vertical layer, and only allow one per layer as well."
"{@pagebreak}"
"The &3DT&r can form at any height from &c&c3&r to &c13&r blocks, allowing 2 to 12 Fluid Outputs. Fluid will always output on the layer corresponding to the recipe in &2JEI&r."
"The &3DT&r can form at any height from &c&c3&r to &c13&r blocks, allowing 2 to 12 Fluid Outputs. Fluid will always output on the layer corresponding to the recipe in &2EMI&r."
""
"The &3DT&r has one more &9special&r rule. You can deliberately build it too short, and it will &cvoid&r whichever Fluid should have been output at the top layers that were removed. This can be useful in some very niche situations."
""
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55 changes: 34 additions & 21 deletions config/ftbquests/quests/chapters/gtceu.snbt
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{
dependencies: ["25289F9E8AE01C29"]
description: [
"&o&7\"My adventure starts with some tree punching!? Huh, I thought GregTech was supposed to shake things up a bit...\"&r"
"If you're familiar with GregTech, you may be aware of its &cmany nerfs&r to vanilla recipes. &bGTCEu&r does include its fair share - take a look at the crafting recipes for &eBuckets&r or &ePaper&r. However, we'll ease off the insanity in earlygame, and 1 Log will give you 4 Planks. &aRejoice!&r"
""
"If you're familiar with GregTech, you may be aware of its &cmany nerfs&r to vanilla recipes. GTCEu does include its fair share - take a look at the crafting recipes for &eBuckets&r or &ePaper&r. However, we'll ease off the insanity in earlygame, and 1 Log will give you 4 Planks. &aRejoice!&r"
""
"Here, take this &6Prospector&r. You can use it to scan for ores underground - this should give you a small boost."
"&o&8\"My adventure starts with some tree punching!? Huh, I thought GregTech was supposed to shake things up a bit...\"&r"
]
icon: "minecraft:oak_log"
id: "0EAF2C5B5EB755C5"
rewards: [{
id: "1D434B1A3A4A1E6A"
item: {
Count: 1
id: "gtceu:prospector.lv"
tag: {
Charge: 100000
}
}
type: "item"
}]
shape: "square"
size: 0.75d
subtitle: "Begin your playthrough as before"
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description: [
"The ore generation in &2GregTech&r is very different to vanilla or normal modded Minecraft. All ores generate in &6huge veins&r, which can contain &dhundreds&o&r of ore blocks."
""
"GTCEu now features the functionality of &dVisual Prospecting&r natively, which will mark discovered veins on your map. &9Right Click&r an ore block in the vein to add it to the map. You can toggle the ore vein view in the lower left corner of the fullscreen map."
"{@pagebreak}"
"The full extent of ore generation is explained in the Tips and Tricks tab, but here is what you need to know:"
""
"&9-&r Ore veins generate in a &4Grid&r. Every vein is &9spaced by (approximately) 3 chunks&r from one to another in a cardinal direction."
Expand All @@ -172,6 +161,7 @@
id: "0C690272ED4FB1C3"
shape: "rsquare"
size: 0.66d
subtitle: "More like SNORE generation!"
tasks: [{
id: "3FA401CACE8BBE5D"
title: "Woah, ores sure sound exciting."
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description: [
"In the real world, iron isn't &oonly&r found as pure Iron Ore. Instead, it's found in a &avariety&r of &eoxide forms&r or &eminerals&r."
""
"You'll want to go and collect quite a bit of Iron, because you're going to need &9a bunch&r very soon. If you're struggling to find some, the &aOre Generation&r quest tab contains a lot of information on &eore veins&r. You may also want to check the Ore Spawn Information and Ore Byproduct List tabs in &2JEI&r."
"You'll want to go and collect quite a bit of Iron, because you're going to need &9a bunch&r very soon. If you're struggling to find some, the &aOre Generation&r quest tab contains a lot of information on &eore veins&r. You may also want to check the Ore Spawn Information and Ore Byproduct List tabs in &2EMI&r."
""
"Any of the raw ores we're asking for can be directly smelted into Iron. That comes to &dfour different veins&r that can give you Iron."
""
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""
"It is used to make &aCoke&r from &eCoal&r, or &aCharcoal&r from &eWood&r, in addition to &dliquid Creosote&r as a &3bonus&r output."
""
"Take a look at the &6Multiblock Preview&r tab in JEI (press &dU&r over the controller block of any Multiblock!) to see the structure pattern."
"Take a look at the &6Multiblock Preview&r tab in EMI (press &dU&r over the controller block of any Multiblock!) to see the structure pattern."
"{@pagebreak}"
"&9Note:&r &lAny&r Brick block can be replaced with a &3Coke Oven Hatch&r. You can have up to five of them."
""
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""
"Although we won't force these settings onto you, we &4don't&r intend for this modpack to provide a punishing &eSurvival&r experience, but more so help you learn the ins and outs of &aGregTech CEu&r."
"{@pagebreak}"
"Lastly, it's good to be &lsavvy&r with &eJEI.&r &aGregTech&r items will frequently have several recipes, so you should never assume the first recipe &eJEI&r displays is the most efficient. \"Professional\" &eJEI&r usage involves the &bidentification of patterns&r in autogenerated recipes (example: all the Iron related items &6macerate&r into Iron Dust)."
"Lastly, it's good to be &lsavvy&r with &eEMI.&r &aGregTech&r items will frequently have several recipes, so you should never assume the first recipe &eEMI&r displays is the most efficient. \"Professional\" &eEMI&r usage involves the &bidentification of patterns&r in autogenerated recipes (example: all the Iron related items &6macerate&r into Iron Dust)."
""
"When complex recipes arise - and we won't sugarcoat, &aGTCEu&r can be intimidating - we'll make sure to direct you towards the more &5efficient routes&r. However, we urge you to experiment on your own. It's no fun to follow the quest book by rote, right?"
]
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description: [
"Rubber Trees can be found in &aForest&r, &2Jungle&r or &aSwamp&r biomes."
""
"Breaking Rubber Logs will yield &6Resin,&r which will be important moving forwards."
"Breaking Rubber Logs will yield &6Sticky Resin&r, which will be important moving forwards."
""
"The logs also offer &duseful resources&r when processed in future."
]
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"&lAll the Mods: Gravitas 2"
"- &7ATMTeam"
""
"Starting from &6primitive stone age technology&r, hand-knapping your tools and foraging for food, you'll need to progress through the ages covering many &bclassic and new&r mods. This is seamlessly complemented by mods such as TerraFirmaCraft, Create New Age, Stargate Journey and &8(obviously)&r GregTech."
"Starting from &6primitive Stone Age technology&r, hand-knapping your tools and foraging for food, you'll need to progress through the ages covering many &bclassic and new&r mods. This is seamlessly complemented by mods such as TerraFirmaCraft, Create New Age, Stargate Journey and &8(obviously)&r GregTech."
""
"You'll find yourself transitioning from a &2primitive beginning&r, smashing rocks together, to smashing atoms together, soon &dpowering your voyages&r to the stars and beyond!"
"{@pagebreak}"
"&lStar Technology"
"- &7trulyno"
""
"&6Star Technology&r is a 1.19.2 GregTech &dskyblock modpack&r where you play as a scientist stranded in an &balternate dimension&r after a dimensional travel experiment &4catastrophically fails&r."
"&6Star Technology&r is a GregTech &dskyblock modpack&r where you play as a scientist stranded in an &balternate dimension&r after a dimensional travel experiment &4catastrophically fails&r."
""
"Progression in this pack will take you above and beyond &3UHV&r, with numerous unique &aStargates&r to craft, and even a remixed &o\"Gregified\"&r Mystical Agriculture."
""
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x: -2.25d
y: 0.0d
}
{
dependencies: ["0C690272ED4FB1C3"]
description: [
"Whilst frolicking about on the surface, you may have spotted a couple of &dSurface rocks&r."
""
"These little guys indicate the type of veins that are below them. Just right-click &7(or mine!)&r the surface rock to receive a corresponding pile of &aTiny Dust&r. This will also add the vein to your minimap."
""
"You can now use &2EMI&r to learn more about the vein beneath your feet. Just press &dU&r on the Tiny Dust you mined from the rock, and navigate to the &6Ore Page&r. This page contains details on what &btypes of ores&r generate, their &3generation patterns&r, their &espawning dimension&r and &dY-level range&r, and their &aspawning weight&r, which is the chance it spawns."
]
icon: "gtceu:cobalt_indicator"
id: "3296B815876C3181"
shape: "circle"
size: 0.5d
subtitle: "Awakening your inner geologist"
tasks: [{
id: "3C54F075FEE53897"
title: "I love prospecting!"
type: "checkmark"
}]
title: "This Rocks!"
x: -2.25d
y: -2.25d
}
]
subtitle: ["Welcome to &6GTCP&r! Glad to have you here."]
title: "Introduction"
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2 changes: 1 addition & 1 deletion config/ftbquests/quests/chapters/heating_coils.snbt
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}
{
dependencies: ["6958029B5514D4EC"]
description: ["Nichrome will require your &aElectric Blast Furnace&r to be at least &6HV&r, with &bKanthal&r coils to boot."]
description: ["Nichrome will require your &aElectric Blast Furnace&r to be at least &6EV&r, with &bKanthal&r coils to boot."]
id: "1CBA5477CB7C45E7"
shape: "rsquare"
size: 0.66d
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12 changes: 6 additions & 6 deletions config/ftbquests/quests/chapters/hv__high_voltage.snbt
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""
"You already know the drill from the Chemical Bath, so let's get right to the chase."
"{@pagebreak}"
"Install an &aItem Tag Filter&r Cover on the &3Input Bus&r of your &3Vacuum Freezer&r, open it and set to whitelist &e&lhot_ingots&r. The slot is to &dtest&r items to make sure you configured the Filter properly in case you forgot. Drag ingots from JEI!"
"Install an &aItem Tag Filter&r Cover on the &3Input Bus&r of your &3Vacuum Freezer&r, open it and set to whitelist &e&lhot_ingots&r. The slot is to &dtest&r items to make sure you configured the Filter properly in case you forgot. Drag ingots from EMI!"
""
"From here, you now have the option to route either with &9Item Pipes&r or &9AE2&r."
"{@pagebreak}"
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description: [
"Regardless of whether you're playing on Peaceful or not, you will have to defeat the &4Ender Dragon&r to return to the Overworld safely."
""
"Prepare yourself with a bow, a few arrows, a blade, and some beds (speedrunner strats!)."
"Prepare yourself with a bow, a few arrows, a blade, and some beds &7(speedrunner strats!)&r."
""
"This quest will print the &alocation of the nearest Stronghold&r in chat."
"This quest will print the &alocation of the nearest Stronghold&r in chat. This &cwon't work&r if you have cheats disabled, unfortunately."
"{@pagebreak}"
"&9The End&r has even more new veins and materials to harvest, such as &ePlatinum&r and &7Naquadah&r! Similar to Nether ores, End ores are &6worth two Overworld ores&r."
""
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""
"&9Reminder:&r The yield of a &3Fluid Drilling Rig&r is directly proportional to the \"fullness\" of the vein. When low enough, the output will default to a yield that can be defined in the CEu config."
"{@pagebreak}"
"&9Tip:&r When the fullness drops below 30% (alright, rough estimate), you should consider moving to another vein for the sake of power-to-yield efficiency. Aiming for the &3Advanced Fluid Drilling Rig&r in &5EV&r may interest you, as not only does it significantly boost the output, but it also reduces the rate at which it drains the vein!"
"&9Tip:&r When the fullness drops below 30% &7(alright, rough estimate)&r, you should consider moving to another vein for the sake of power-to-yield efficiency. Aiming for the &3Advanced Fluid Drilling Rig&r in &5EV&r may interest you, as not only does it significantly boost the output, but it also reduces the rate at which it drains the vein!"
""
"&cCaution:&r Due to a bug, the Prospector display may be offset by one chunk, so avoid placing your Rig in the corners of a fluid vein. or you may end up pumping the wrong fluid!"
"&cCaution:&r Due to a bug, the Prospector display may be offset by one chunk, so avoid placing your Rig in the corners of a fluid vein, or you may end up pumping the wrong fluid!"
]
icon: "gtceu:prospector.hv"
id: "2124BF15006733D5"
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"16A6AE5C770DB83A"
]
description: [
"The &3HV Macerator&r finally unlocks more of the slots shown in JEI. With this, the first &9three&r slots are now available. This allows you to receive the &6unique ore Byproduct&r from macerating &dThermal &dCentrifuged Ore&r."
"The &3HV Macerator&r finally unlocks more of the slots shown in EMI. With this, the first &9three&r slots are now available. This allows you to receive the &6unique ore Byproduct&r from macerating &dThermal &dCentrifuged Ore&r."
""
"Macerating Ores costs &a32 EU/t&r with &5two overclocks&r, which makes this machine able to fit in &7LV&r lines - very, very convenient."
""
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