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Grisgram edited this page Feb 26, 2024 · 2 revisions

Raptor makes heavy use of the #macro functionality in GameMaker.

There are several groups of macros available, which will help you speed up your development, as they take away many of the ever-repeating calculations, that are needed in almost every game.

Raptor offers these macro groups:

Group Contents
Global #macros Defines global values, like Controllers, StateMachines and Animations
Self and View #macros Everything on screen, like Cameras, Viewports, SELF dimensions and edges
Utility and Helper #macros Common helpers that fit nowhere else
Configurations (Default, release, beta) Configure the Debug mode and the Logger

Getting started

Raptor Modules

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