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July Update #13

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@bountygiver bountygiver commented Jul 12, 2017

  • Fixed ability and effects FX persisting for too long after waves
  • Fixed resources no longer update after spark cost update
  • Fixed event listeners not initialize properly on the first wave after a map transfer (rapid fire/ ever vigilant will break)
  • Hunter's axe should be visible after refilling without needing to re-equip
  • Fix special ammo persisting after unequiping without re-equip weapon.
  • Added attention icon on loadout button if one of the soldier can be promoted
  • Added dialog for completing research/proving grounds project.
  • Integrated reward decks refresher to trigger on wave ends (the mod only trigger in avenger so it doesn't work here).
  • Allow tabbing through soldiers in loadout main menu
  • Prevents the waveCOM UI from appearing too soon after the last enemy dies.
  • Fixed a problem on Black Market config of not spawning additional tier 3 after FL 15
  • Fixed resource bar appearing after a kill during wave phase
  • Fixed wave start unit refresh not properly clearing debuffs sometimes
  • SPARKS supply cost no longer discounted by OTS Continent Bonus.

@naeem76
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naeem76 commented Jul 26, 2017

Why is this not being merged

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I can't upload to workshop so I will leave it here until malluco have time to merge and uplaod

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naeem76 commented Jul 26, 2017

Do you have a compiled version that I can use now, I've been trying for hours

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WaveCOM.zip

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naeem76 commented Jul 26, 2017

Thank you

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