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OpenNMS Mobile

This is a mobile client for OpenNMS, using Ionic framework, AngularJS, and Cordova.

Prepping the Source Tree

Install Node.JS

First, you must have node.js installed: http://nodejs.org/

If you are on a mac and use HomeBrew, I recommend installing it with that instead, since they keep it up-to-date pretty well. Otherwise, the install download they give you is fine.

Install Command-Line Tools

Then, install Ionic, Cordova, and Bower:

sudo npm install -g 'ionic@legacy' cordova yarn

The "-g" installs them "globally", ie, in /usr/local/bin rather than just in a secret directory in your build tree.

Install Node Plugins

Next, install the node plugins used during building/developing the app:

yarn

Any time the dependencies in packages.json or yarn.lock change, you will want to run this again. I recommend doing it any time you do a git pull just to be sure.

Configure Build Properties

Copy the build-properties.json.example file to build-properties.json. Unless you want to configure Google Analytics, Admob, or Play Store billing, you should not have to change anything in the file.

Running the App In Your Browser

If you want to develop on the app, or just preview it, you can run it in your browser with the following command:

ionic serve

This will start a web server on port 8100 and open your browser to the app.

Running the App On A Phone

iOS

You must have Xcode installed from the Mac App Store. Once Xcode is installed, configure Ionic to build for the ios platform:

ionic platform ios

Then, to run in the emulator, you should be able to run:

ionic emulate ios

To run on your phone, plug it in to the USB port and run:

ionic run ios

It's been a long time since I've set up Xcode and code signing and such myself, so I'm not sure what, if anything, you have to do to be able to sign/run on your phone.

Android

You must have the Android SDK installed. You can either install Android Studio (which is a custom version of Eclipse), or the Stand-alone SDK Tools, from here: http://developer.android.com/sdk/installing/index.html

Once the Android tools are installed and in your PATH, configure Ionic to build for the android platform:

ionic platform android

Then, to run in the emulator, you should be able to run:

ionic emulate android

To run on your phone (or in the Genymotion emulator, which looks like a "real" phone), plug it in to the USB port and run:

ionic run android

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