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Fix a bad assert in hsRAMStream #1591
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/*==LICENSE==* | ||||||
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CyanWorlds.com Engine - MMOG client, server and tools | ||||||
Copyright (C) 2011 Cyan Worlds, Inc. | ||||||
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This program is free software: you can redistribute it and/or modify | ||||||
it under the terms of the GNU General Public License as published by | ||||||
the Free Software Foundation, either version 3 of the License, or | ||||||
(at your option) any later version. | ||||||
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This program is distributed in the hope that it will be useful, | ||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||||||
GNU General Public License for more details. | ||||||
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You should have received a copy of the GNU General Public License | ||||||
along with this program. If not, see <http://www.gnu.org/licenses/>. | ||||||
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Additional permissions under GNU GPL version 3 section 7 | ||||||
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If you modify this Program, or any covered work, by linking or | ||||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, | ||||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent | ||||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK | ||||||
(or a modified version of those libraries), | ||||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, | ||||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG | ||||||
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licensors of this Program grant you additional | ||||||
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non-source form of such a combination shall include the source code for | ||||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered | ||||||
work. | ||||||
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You can contact Cyan Worlds, Inc. by email legal@cyan.com | ||||||
or by snail mail at: | ||||||
Cyan Worlds, Inc. | ||||||
14617 N Newport Hwy | ||||||
Mead, WA 99021 | ||||||
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*==LICENSE==*/ | ||||||
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#include <gtest/gtest.h> | ||||||
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#include "hsStream.h" | ||||||
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TEST(hsRAMStream, initializeBufferOnFirstWrite) | ||||||
{ | ||||||
const char* str = "hsRAMStream initializeBufferOnFirstWrite"; | ||||||
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hsRAMStream s; | ||||||
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s.WriteSafeString(str); | ||||||
EXPECT_EQ(s.GetPosition(), strlen(str) + 2); | ||||||
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s.WriteLE32(1); | ||||||
EXPECT_EQ(s.GetPosition(), strlen(str) + 2 + 4); | ||||||
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s.Skip(-4); | ||||||
s.WriteLE32(5); | ||||||
EXPECT_EQ(s.GetPosition(), strlen(str) + 2 + 4); | ||||||
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} |
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