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Add Takable Clothing Clickable Mod #349

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DoobesURU
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  • Adds properties and UI for a potential clothing clickable mod that uses xTakableClothing.py

Note that this does not add the actual clothing item for the avatar to GlobalClothing, but will set up a clickable in an Age to utilize an existing one (or new one if it's been added otherwise).

@DoobesURU
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Thoughts on a note in the mod mentioning the need to add any new clothing items to the GlobalClothing PRPs? Also, instead of the integers for colors, would a color picker be doable?

@Deledrius
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Also, instead of the integers for colors, would a color picker be doable?

It should be! Who ever knows with the Blender API, but template_color_picker looks promising.

@DoobesURU
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Also, instead of the integers for colors, would a color picker be doable?

It should be! Who ever knows with the Blender API, but template_color_picker looks promising.

I actually did try it. I had the UI looking good, but setting the RGB values separately into integers for the script kinda failed.

@DoobesURU
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Switched the RGB integer values to color pickers to clean up the mod a bit. I think I got the equation right to convert the numbers from Blender to what URU uses, but probably needs to be double-checked.

* Adds properties and UI for a potential clothing clickable mod that uses xTakableClothing.py

Note that this does *not* add the actual clothing item for the avatar to GlobalClothing, but will set up a clickable in an Age to utilize an existing one (or new one if it's been added).
* A few typos screwing things up fixed
* Change tint color selectors to color pickers
* Add equations to convert RGB values
* Removes the (probably) unneeded activator for tint 2 since having the extra data won't hurt anything.
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3 participants