The Rogue-like LibGDX project is an immersive Rogue-like game meticulously crafted with LibGDX. Faced with the challenge of a tight deadline—only two weeks for development—this project showcases the team's commitment and proficiency in delivering a captivating gaming experience. The game features dynamically generated maps using procedural methods, ensuring an infinite and ever-evolving adventure for players.
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Procedural Level Generation: The game intelligently generates levels based on the player's progress, ensuring a unique and challenging environment in each playthrough.
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Diverse Items: Encounter a variety of items, including weapons, powers, and healing items, each with a percentage-based drop rate. The dynamic loot system adds an element of unpredictability to the gameplay.
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Real-time Combat: Engage in real-time combat with enemies, requiring strategic thinking and quick reflexes to survive the ever-changing dungeon.
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Auto-generated Rooms: Explore automatically generated rooms that offer a mix of challenges, treasures, and surprises. Every playthrough provides a new layout to keep the game exciting.
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Multi-directional Movement: Move freely in all directions – forward, backward, left, and right. Use mouse actions to interact with the environment and engage in combat.
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In-game Trading System: Collect coins dropped by defeated enemies and utilize them for in-game trading. Purchase valuable items or upgrade your equipment to enhance your chances of survival.
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Clock Mechanism: Manage a clock mechanism that influences the movement of in-game elements. The timing adds an extra layer of complexity to decision-making and navigation.
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Inventory Management: Keep track of collected items and manage your inventory wisely. Decide which items to keep, use, or trade as you progress through the game.
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Settings Customization: Access settings for audio preferences and controls, allowing players to tailor their gaming experience. Ensure a comfortable and personalized gameplay environment.
Make sure you have the following installed and set up on your machine:
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Clone the project to your machine.
git clone git@github.com:H1B0B0/Rogue-like-LibGDX.git
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Open the folder in a IDE or download the builded version in realase faction.
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Run the game and enjoy.
Contributions to the project are welcome. If you'd like to contribute, please follow these steps:
- Fork the project.
- Create a branch for your feature (git checkout -b feature/AddNewFeature).
- Commit your changes (git commit -m 'Adding a new feature').
- Push to the branch (git push origin feature/AddNewFeature).
- Open a Pull Request.
This project is licensed under the MIT License.