-
Notifications
You must be signed in to change notification settings - Fork 204
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
vkd3d: Add support for VK_NV_low_latency2
This commit add support for the VK_NV_low_latency2 extension, and implements the ID3DLowLatencyDevice, and ID3D12CommandQueueExt interfaces.
- Loading branch information
1 parent
f462223
commit 934e4dd
Showing
12 changed files
with
952 additions
and
37 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,30 @@ | ||
/* | ||
* * Copyright 2023 NVIDIA Corporation | ||
* | ||
* This library is free software; you can redistribute it and/or | ||
* modify it under the terms of the GNU Lesser General Public | ||
* License as published by the Free Software Foundation; either | ||
* version 2.1 of the License, or (at your option) any later version. | ||
* | ||
* This library is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||
* Lesser General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU Lesser General Public | ||
* License along with this library; if not, write to the Free Software | ||
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | ||
*/ | ||
import "vkd3d_d3d12.idl"; | ||
import "vkd3d_vk_includes.h"; | ||
|
||
[ | ||
uuid(40ed3f96-e773-e9bc-fc0c-e95560c99ad6), | ||
object, | ||
local, | ||
pointer_default(unique) | ||
] | ||
interface ID3D12CommandQueueExt : IUnknown | ||
{ | ||
HRESULT NotifyOutOfBandCommandQueue(D3D12_OUT_OF_BAND_CQ_TYPE type); | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,91 @@ | ||
/* | ||
* * Copyright 2023 NVIDIA Corporation | ||
* | ||
* This library is free software; you can redistribute it and/or | ||
* modify it under the terms of the GNU Lesser General Public | ||
* License as published by the Free Software Foundation; either | ||
* version 2.1 of the License, or (at your option) any later version. | ||
* | ||
* This library is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||
* Lesser General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU Lesser General Public | ||
* License along with this library; if not, write to the Free Software | ||
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | ||
*/ | ||
|
||
#define VKD3D_DBG_CHANNEL VKD3D_DBG_CHANNEL_API | ||
|
||
#include "vkd3d_private.h" | ||
|
||
static inline struct d3d12_command_queue *d3d12_command_queue_from_ID3D12CommandQueueExt(d3d12_command_queue_vkd3d_ext_iface *iface) | ||
{ | ||
return CONTAINING_RECORD(iface, struct d3d12_command_queue, ID3D12CommandQueueExt_iface); | ||
} | ||
|
||
extern ULONG STDMETHODCALLTYPE d3d12_command_queue_AddRef(d3d12_command_queue_iface *iface); | ||
|
||
ULONG STDMETHODCALLTYPE d3d12_command_queue_vkd3d_ext_AddRef(d3d12_command_queue_vkd3d_ext_iface *iface) | ||
{ | ||
struct d3d12_command_queue *command_queue = d3d12_command_queue_from_ID3D12CommandQueueExt(iface); | ||
return d3d12_command_queue_AddRef(&command_queue->ID3D12CommandQueue_iface); | ||
} | ||
|
||
extern ULONG STDMETHODCALLTYPE d3d12_command_queue_Release(d3d12_command_queue_iface *iface); | ||
|
||
static ULONG STDMETHODCALLTYPE d3d12_command_queue_vkd3d_ext_Release(d3d12_command_queue_vkd3d_ext_iface *iface) | ||
{ | ||
struct d3d12_command_queue *command_queue = d3d12_command_queue_from_ID3D12CommandQueueExt(iface); | ||
return d3d12_command_queue_Release(&command_queue->ID3D12CommandQueue_iface); | ||
} | ||
|
||
extern HRESULT STDMETHODCALLTYPE d3d12_command_queue_QueryInterface(d3d12_command_queue_iface *iface, | ||
REFIID iid, void **object); | ||
|
||
static HRESULT STDMETHODCALLTYPE d3d12_command_queue_vkd3d_ext_QueryInterface(d3d12_command_queue_vkd3d_ext_iface *iface, | ||
REFIID iid, void **out) | ||
{ | ||
struct d3d12_command_queue *command_queue = d3d12_command_queue_from_ID3D12CommandQueueExt(iface); | ||
TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out); | ||
return d3d12_command_queue_QueryInterface(&command_queue->ID3D12CommandQueue_iface, iid, out); | ||
} | ||
|
||
static HRESULT STDMETHODCALLTYPE d3d12_command_queue_vkd3d_ext_NotifyOutOfBandCommandQueue(d3d12_command_queue_vkd3d_ext_iface *iface, D3D12_OUT_OF_BAND_CQ_TYPE type) | ||
{ | ||
struct d3d12_command_queue *command_queue; | ||
int i; | ||
|
||
command_queue = d3d12_command_queue_from_ID3D12CommandQueueExt(iface); | ||
|
||
if (!command_queue->device->vk_info.NV_low_latency2) | ||
return E_NOTIMPL; | ||
|
||
if (type != OUT_OF_BAND_RENDER && type != OUT_OF_BAND_PRESENT) | ||
return E_INVALIDARG; | ||
|
||
for (i = 0; i < VKD3D_QUEUE_FAMILY_COUNT; i++) | ||
{ | ||
if (command_queue->device->queue_families[i]->vk_family_index == command_queue->vkd3d_queue->vk_family_index && | ||
command_queue->device->queue_families[i]->out_of_band_queue) | ||
{ | ||
command_queue->vkd3d_queue = command_queue->device->queue_families[i]->out_of_band_queue; | ||
break; | ||
} | ||
} | ||
|
||
return S_OK; | ||
} | ||
|
||
CONST_VTBL struct ID3D12CommandQueueExtVtbl d3d12_command_queue_vkd3d_ext_vtbl = | ||
{ | ||
/* IUnknown methods */ | ||
d3d12_command_queue_vkd3d_ext_QueryInterface, | ||
d3d12_command_queue_vkd3d_ext_AddRef, | ||
d3d12_command_queue_vkd3d_ext_Release, | ||
|
||
/* ID3D12CommandQueueExt methods */ | ||
d3d12_command_queue_vkd3d_ext_NotifyOutOfBandCommandQueue | ||
}; | ||
|
Oops, something went wrong.