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This restores check tracker status functionality. Part of the process was storing check status and skipped status in ItemLocation in-memory, but still saving it in a separate save section to allow for scummed status updates.
Also restores Seen and Identified functionality in the shops, check counts should be accurate, RandomizerTrackerData is no more (prices are gotten for shuffled shops also from ItemLocation), and has a couple small optimizations for debug performance surrounding the filter and the logic helper text.
The status is managed in the hook handlers and SaveManager flow now instead of being handled by the check tracker code, and as a side effect of using what used to be the
HasObtained
structure, the tracker now only shows what was in checks when the item is received rather than when when the check flag was changed.Build Artifacts