Exclude debug file and cutscene map from auto save #5088
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Excludes the debug save file from auto saving. Nothing ever actually saved, but the notification was still emitting with "Game Saved". Changed
GameInteractor::IsSaveLoaded
to pass in false to exclude the debug save file.Remove's Ganon's Lair from the auto save exclusion as now that we don't save upon collecting an item, the original issue requiring the exclusion is no long there (#2156)
Also adds
CUTSCENE_MAP
to the scene exclusion, which is the scene for the triforce godess, ganondorf, etc cutscenes. This addresses an issue where autosave would trigger after killing ganon during the end credits. The rest of the credits are handled by theGAMEMODE_NORMAL
check.Fixes #5087
Build Artifacts