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CHANGE(client): Set min volume for pos. audio to 0
While in 0e43686 it was argued that this setting should not be set to zero in order to avoid "bug" reports of audio not working, because the volume of the audio has been zero due to positional audio, setting this to anything but zero seems like non-sense for such a feature. Anything > 0 will lead to the player always being able to hear EVERY player on the map, regardless of their position, whereas basically the whole point of positional audio (in a "pure" sense) is to not have this overlap of a million voices on a full game servers.
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