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* allowing the kt60 file to be modified so I can do things while waiting for it to be fixed upstream * initial commit for mokulua keyboard * Split the board into mirrored and standard layouts. * Prepping for PR. Silly keymap added. * prepped for PR * Apply suggestions from code review * Fixing firmware from the refactor that removed the mirrored layout. * Small tweaks using changes from refactor * Changed the name of the layouts back to match the original to resolve conflict in info.json * these files needed to be removed as well, they were added as a part of the refactor * info.json moveds to be different for each build * Another file had to be removed and the mirrored.c file changed to call mirrored.h instead of standard.h * fixing chibios ver * force deleting to revert * fixing chibios shit * Update keyboards/mechwild/mokulua/mirrored/mirrored.c * Update keyboards/mechwild/mokulua/standard/standard.c * Removing tabs and replacing with 4 spaces. Small style and formatting changes.
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// Copyright 2022 Kyle McCreery (@kylemccreery) | ||
// SPDX-License-Identifier: GPL-2.0-or-later | ||
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#pragma once | ||
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#include "config_common.h" | ||
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/* USB Device descriptor parameter */ | ||
#define VENDOR_ID 0x6D77 // mw = "MechWild" | ||
#define PRODUCT_ID 0x170C | ||
#define DEVICE_VER 0x0103 | ||
#define MANUFACTURER MechWild | ||
#define PRODUCT Mokulua | ||
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/* Key matrix size */ | ||
#define MATRIX_ROWS 12 | ||
#define MATRIX_COLS 6 | ||
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/* Key matrix pins */ | ||
#define MATRIX_ROW_PINS { F4, F5, F6, F7, B1, B3 } | ||
#define MATRIX_COL_PINS { D4, C6, D7, E6, B4, B5 } | ||
#define UNUSED_PINS | ||
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/* Encoder pins */ | ||
#define ENCODERS_PAD_A { D2 } | ||
#define ENCODERS_PAD_B { B2 } | ||
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/* Encoder resolution */ | ||
#define ENCODER_RESOLUTION 4 | ||
#define TAP_CODE_DELAY 10 | ||
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/* COL2ROW, ROW2COL */ | ||
#define DIODE_DIRECTION COL2ROW | ||
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#define OLED_FONT_H "keyboards/mechwild/mokulua/glcdfont.c" | ||
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/* | ||
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. | ||
*/ | ||
#define SOFT_SERIAL_PIN D3 | ||
#define MASTER_LEFT | ||
//#define MASTER_RIGHT | ||
#define RGBLIGHT_SPLIT | ||
#define RGBLED_SPLIT { 8, 8 } | ||
#define SPLIT_LAYER_STATE_ENABLE | ||
#define SPLIT_LED_STATE_ENABLE | ||
#define SPLIT_MODS_ENABLE | ||
#define SPLIT_OLED_ENABLE | ||
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/* RGB options */ | ||
#define RGB_DI_PIN B6 | ||
#ifdef RGB_DI_PIN | ||
# define RGBLED_NUM 16 | ||
# define RGBLIGHT_HUE_STEP 8 | ||
# define RGBLIGHT_SAT_STEP 8 | ||
# define RGBLIGHT_VAL_STEP 8 | ||
# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ | ||
# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ | ||
/*== choose RGB animations ==*/ | ||
//# define RGBLIGHT_EFFECT_BREATHING | ||
# define RGBLIGHT_EFFECT_RAINBOW_MOOD | ||
# define RGBLIGHT_EFFECT_RAINBOW_SWIRL | ||
//# define RGBLIGHT_EFFECT_SNAKE | ||
//# define RGBLIGHT_EFFECT_KNIGHT | ||
//# define RGBLIGHT_EFFECT_CHRISTMAS | ||
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT | ||
//# define RGBLIGHT_EFFECT_RGB_TEST | ||
//# define RGBLIGHT_EFFECT_ALTERNATING | ||
/*== customize breathing effect ==*/ | ||
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ | ||
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 | ||
/*==== use exp() and sin() ====*/ | ||
//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 | ||
//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 | ||
#endif | ||
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ | ||
#define DEBOUNCE 5 | ||
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/* define if matrix has ghost (lacks anti-ghosting diodes) */ | ||
//#define MATRIX_HAS_GHOST | ||
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ | ||
#define LOCKING_SUPPORT_ENABLE | ||
/* Locking resynchronize hack */ | ||
#define LOCKING_RESYNC_ENABLE | ||
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. | ||
* This is useful for the Windows task manager shortcut (ctrl+shift+esc). | ||
*/ | ||
//#define GRAVE_ESC_CTRL_OVERRIDE | ||
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/* Bootmagic Lite key configuration */ | ||
#define BOOTMAGIC_LITE_ROW 0 | ||
#define BOOTMAGIC_LITE_COLUMN 0 |
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{ | ||
"keyboard_name": "Mokulua Mirrored", | ||
"url": "https://mechwild.com", | ||
"maintainer": "kylemccreery", | ||
"layouts": { | ||
"LAYOUT_mirrored": { | ||
"layout": [{"x":0.5, "y":0}, {"x":1.5, "y":0}, {"x":16.25, "y":0}, {"x":17.25, "y":0}, {"x":0.47, "y":1, "w":1.5}, {"x":1.97, "y":1}, {"x":15.78, "y":1}, {"x":16.78, "y":1, "w":1.5}, {"x":0.37, "y":2, "w":1.75}, {"x":2.12, "y":2}, {"x":15.63, "y":2}, {"x":16.63, "y":2, "w":1.75}, {"x":0.22, "y":3, "w":1.25}, {"x":1.47, "y":3}, {"x":2.47, "y":3}, {"x":9.43, "y":3}, {"x":15.28, "y":3}, {"x":16.28, "y":3}, {"x":17.28, "y":3, "w":1.25}, {"x":0.47, "y":4}, {"x":1.47, "y":4}, {"x":2.47, "y":4}, {"x":9.68, "y":4}, {"x":15.25, "y":4}, {"x":16.25, "y":4}, {"x":17.25, "y":4}, {"x":0, "y":1.25}, {"x":1, "y":1.25}, {"x":2, "y":1.25}, {"x":3, "y":1.25}, {"x":4, "y":1.25}, {"x":0.5, "y":2.25}, {"x":1.5, "y":2.25}, {"x":2.5, "y":2.25}, {"x":3.5, "y":2.25}, {"x":4.5, "y":2.25}, {"x":0.75, "y":3.25}, {"x":1.75, "y":3.25}, {"x":2.75, "y":3.25}, {"x":3.75, "y":3.25}, {"x":4.75, "y":3.25}, {"x":1.25, "y":4.25}, {"x":2.25, "y":4.25}, {"x":3.25, "y":4.25}, {"x":4.25, "y":4.25}, {"x":5.57, "y":4.25}, {"x":1, "y":5.25, "w":1.25}, {"x":2.25, "y":5.25, "w":1.5}, {"x":3.75, "y":5.25, "w":1.5}, {"x":5.32, "y":5.25}, {"x":-1.0, "y":2}, {"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2}, {"x":-1.5, "y":3}, {"x":-0.5, "y":3}, {"x":0.5, "y":3}, {"x":1.5, "y":3}, {"x":2.5, "y":3}, {"x":-1.75, "y":4}, {"x":-0.75, "y":4}, {"x":0.25, "y":4}, {"x":1.25, "y":4}, {"x":2.25, "y":4}, {"x":-1.25, "y":5}, {"x":-0.25, "y":5}, {"x":0.75, "y":5}, {"x":1.75, "y":5}, {"x":-1.25, "y":6, "w":1.5}, {"x":0.25, "y":6, "w":1.5}, {"x":1.75, "y":6, "w":1.25}] | ||
} | ||
} | ||
} |
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keyboards/mechwild/mokulua/mirrored/keymaps/default/keymap.c
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// Copyright 2022 Kyle McCreery (@kylemccreery) | ||
// SPDX-License-Identifier: GPL-2.0-or-later | ||
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#include QMK_KEYBOARD_H | ||
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#define FN1_SPC LT(1, KC_SPC) | ||
#define FN2_SPC LT(2, KC_SPC) | ||
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// Defines names for use in layer keycodes and the keymap | ||
enum layer_names { | ||
_BASE, | ||
_FN1, | ||
_FN2, | ||
_FN3 | ||
}; | ||
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
[_BASE] = LAYOUT( | ||
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_BSPC, _______, | ||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_RBRC, KC_BSLS, | ||
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_SCLN, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT, | ||
KC_LSFT, _______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MUTE, KC_MUTE, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_RSFT, | ||
KC_LCTL, KC_LGUI, KC_LALT, MO(2), FN1_SPC, FN2_SPC, RGB_RMOD, RGB_MOD, FN2_SPC, FN1_SPC, MO(2), KC_LEFT, KC_DOWN, KC_RGHT | ||
), | ||
[_FN1] = LAYOUT( | ||
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, KC_DEL, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SCLN, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SLSH, KC_PGUP, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END | ||
), | ||
[_FN2] = LAYOUT( | ||
_______, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||
_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ | ||
), | ||
[_FN3] = LAYOUT( | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||
_______, _______, _______, _______, _______, _______, _______, RGB_MOD, _______, _______, _______, _______, _______, _______, _______, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ | ||
) | ||
}; |
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# The default keymap for Mokulua using a mirrored right-half |
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// Copyright 2022 Kyle McCreery (@kylemccreery) | ||
// SPDX-License-Identifier: GPL-2.0-or-later | ||
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#include QMK_KEYBOARD_H | ||
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#define FN1_SPC LT(1, KC_SPC) | ||
#define FN2_SPC LT(2, KC_SPC) | ||
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// Defines names for use in layer keycodes and the keymap | ||
enum layer_names { | ||
_BASE, | ||
_FN1, | ||
_FN2, | ||
_FN3 | ||
}; | ||
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
[_BASE] = LAYOUT( | ||
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_BSPC, _______, | ||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_RBRC, KC_BSLS, | ||
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_SCLN, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT, | ||
KC_LSFT, _______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MUTE, KC_MUTE, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_RSFT, | ||
KC_LCTL, KC_LGUI, KC_LALT, MO(2), FN1_SPC, FN2_SPC, RGB_RMOD, RGB_MOD, FN2_SPC, FN1_SPC, MO(2), KC_LEFT, KC_DOWN, KC_RGHT | ||
), | ||
[_FN1] = LAYOUT( | ||
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, KC_DEL, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SCLN, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SLSH, KC_PGUP, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END | ||
), | ||
[_FN2] = LAYOUT( | ||
_______, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||
_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ | ||
), | ||
[_FN3] = LAYOUT( | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||
_______, _______, _______, _______, _______, _______, _______, RGB_MOD, _______, _______, _______, _______, _______, _______, _______, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ | ||
) | ||
}; |
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# The VIA keymap for Mokulua using a mirrored right-half |
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// Copyright 2022 Kyle McCreery (@Kyle McCreery) | ||
// SPDX-License-Identifier: GPL-2.0-or-later | ||
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#include "mirrored.h" | ||
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#ifdef ENCODER_ENABLE | ||
bool encoder_update_kb(uint8_t index, bool clockwise) { | ||
if (!encoder_update_user(index, clockwise)) { return false; } | ||
switch (index) { | ||
case 0: | ||
if (clockwise) { | ||
tap_code(KC_VOLU); | ||
} else { | ||
tap_code(KC_VOLD); | ||
} | ||
break; | ||
case 1: | ||
if (clockwise) { | ||
tap_code(KC_PGUP); | ||
} else { | ||
tap_code(KC_PGDN); | ||
} | ||
break; | ||
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} | ||
return true; | ||
} | ||
#endif | ||
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#ifdef OLED_ENABLE | ||
oled_rotation_t oled_init_kb(oled_rotation_t rotation) { | ||
return OLED_ROTATION_270; // flips the display 270 degrees | ||
} | ||
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static void render_logo(void) { // Render MechWild "MW" Logo | ||
static const char PROGMEM logo_1[] = {0x8A, 0x8B, 0x8C, 0x8D, 0x00}; | ||
static const char PROGMEM logo_2[] = {0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0x00}; | ||
static const char PROGMEM logo_3[] = {0xCA, 0xCB, 0xCC, 0xCD, 0x00}; | ||
static const char PROGMEM logo_4[] = {0x20, 0x8E, 0x8F, 0x90, 0x00}; | ||
oled_set_cursor(0,0); | ||
oled_write_P(logo_1, false); | ||
oled_set_cursor(0,1); | ||
oled_write_P(logo_2, false); | ||
oled_set_cursor(0,2); | ||
oled_write_P(logo_3, false); | ||
oled_set_cursor(0,3); | ||
oled_write_P(logo_4, false); | ||
} | ||
bool oled_task_kb(void) { | ||
if (!oled_task_user()) { | ||
return false; | ||
} | ||
render_logo(); | ||
oled_set_cursor(0,6); | ||
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oled_write_ln_P(PSTR("Layer"), false); | ||
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switch (get_highest_layer(layer_state)) { | ||
case 0: | ||
oled_write_ln_P(PSTR("Base"), false); | ||
break; | ||
case 1: | ||
oled_write_ln_P(PSTR("FN 1"), false); | ||
break; | ||
case 2: | ||
oled_write_ln_P(PSTR("FN 2"), false); | ||
break; | ||
case 3: | ||
oled_write_ln_P(PSTR("FN 3"), false); | ||
break; | ||
default: | ||
oled_write_ln_P(PSTR("Undef"), false); | ||
} | ||
oled_write_ln_P(PSTR(""), false); | ||
// Host Keyboard LED Status | ||
led_t led_state = host_keyboard_led_state(); | ||
oled_write_ln_P(led_state.num_lock ? PSTR("NUM ") : PSTR(" "), false); | ||
oled_write_ln_P(led_state.caps_lock ? PSTR("CAP ") : PSTR(" "), false); | ||
oled_write_ln_P(led_state.scroll_lock ? PSTR("SCR ") : PSTR(" "), false); | ||
return false; | ||
} | ||
#endif |
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// Copyright 2022 Kyle McCreery (@kylemccreery) | ||
// SPDX-License-Identifier: GPL-2.0-or-later | ||
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#pragma once | ||
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#include "quantum.h" | ||
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#define ___ KC_NO | ||
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#define LAYOUT_mirrored( \ | ||
L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, \ | ||
L10, L11, L12, L13, L14, L15, L16, R10, R11, R12, R13, R14, R15, R16, \ | ||
L20, L21, L22, L23, L24, L25, L26, R20, R21, R22, R23, R24, R25, R26, \ | ||
L30, L31, L32, L33, L34, L35, L36, L37, R30, R31, R32, R33, R34, R35, R36, R37, \ | ||
L40, L41, L42, L43, L44, L45, L46, R40, R41, R42, R43, R44, R45, R46 \ | ||
) { \ | ||
{ L00, L01, L02, L03, L04, L05 }, \ | ||
{ L10, L11, L12, L13, L14, L15 }, \ | ||
{ L20, L21, L22, L23, L24, L25 }, \ | ||
{ L30, L31, L32, L33, L34, L35 }, \ | ||
{ L40, L41, L42, L43, L44, L45 }, \ | ||
{ L46, L36, L37, L26, L16, L06 }, \ | ||
{ R06, R05, R04, R03, R02, R01 }, \ | ||
{ R16, R15, R14, R13, R12, R11 }, \ | ||
{ R26, R25, R24, R23, R22, R21 }, \ | ||
{ R37, R36, R35, R34, R33, R32 }, \ | ||
{ R46, R45, R44, R43, R42, R41 }, \ | ||
{ R40, R31, R30, R20, R10, R00 } \ | ||
} | ||
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#define LAYOUT LAYOUT_mirrored |
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# MCU name | ||
MCU = atmega32u4 | ||
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# Bootloader selection | ||
BOOTLOADER = caterina | ||
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# Build Options | ||
# change yes to no to disable | ||
# | ||
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite | ||
MOUSEKEY_ENABLE = yes # Mouse keys | ||
EXTRAKEY_ENABLE = yes # Audio control and System control | ||
CONSOLE_ENABLE = no # Console for debug | ||
COMMAND_ENABLE = no # Commands for debug and configuration | ||
NKRO_ENABLE = no # Enable N-Key Rollover | ||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality | ||
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow | ||
AUDIO_ENABLE = no # Audio output | ||
ENCODER_ENABLE = yes # Enable encoder | ||
OLED_ENABLE = yes # Enable OLED Screen | ||
OLED_DRIVER = SSD1306 # Define OLED Driver | ||
SPLIT_KEYBOARD = yes # Define split functionality |
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