v0.19.0
Pre-release
Pre-release
New features
- Multi-story buildings!
- Added the AEGIS headquarters, the first building with two floors.
- Added a small bunker, the first structure with a basement.
- Added the blue house, a small house similar to the red and green houses.
- Added a second variant of the red house.
- New guns!
- Added the DEagle 50, a semi-automatic pistol chambered in .50 Cal, found in the headquarters.
- Added the RSh-12, a suppressed, first shot accurate revolver also chambered in .50 Cal, also found in the headquarters.
- Replaced the Barrett M95 with the L115A1, a powerful sniper chambered in .338 Lapua Magnum, found in golden airdrops and the Flint stone.
- New melee weapons!
- Added the falchion, a one-handed sword found in the headquarters.
- Added the fire hatchet, a stronger version of the hatchet found on oil tanker ships.
- New throwable! Added C4, a new type of explosive which can be remotely detonated.
- Redesigned structures! Redesigned the cargo ship, the oil tanker ship, and the mobile home.
- Squads! Squads have been added to the mode rotation.
- The Mosin's clip can now be fully reloaded when empty.
- Added 3 new building exclusive skins: Gold Tie Event (headquarters only), Ship Carrier (oil tanker ship only), and NSD Uniform (armory only).
- Added 3 new emotes.
Changes
- Games are now longer.
- The gas now does more damage the further you are from the center of the safe zone.
- Nerfed M16A4.
- Buffed CZ-75A, HP-18, and G19.
- Grenade physics is now more consistent.
- Optimized input code to reduce input lag.
- Various performance improvements.
- Improved translations.
- Tweaked ammo UI.
- Redesigned spectating UI on mobile.
- Skins in loot form are now rendered with fists.
- Changed sounds for several guns.
- New switch sounds for melee weapons.
- New sounds for indestructible metal objects.
- Added an ambient sound to the port.
- New airdrop crate texture.
- New gun case texture.
- Tweaked crane texture.
- Tweaked barrel and super barrel textures.
- Improved residues for river obstacles.
- Added trash cans to the armory, shed, and green house.
- Added a dumpster to the port.
- Added colored particles for containers and the crane.
- Small tweaks to physics when loot is dropped or can't be picked up.
- Social links now open in a new tab, and are unclickable for 1.5 seconds after disconnecting from a game, to prevent accidental clicks.
- Tweaked angry face emote.
- Tweaked Model 89 textures.
- Tweaked port and armory fences.
Bug fixes
- Fixed explosions doing damage through walls.
- Fixed melee doing damage through walls.
- Fixed issues with spectating.
- Fixed dropping throwables causing slot switch.
- Fixed issues with health bar animation.
- Fixed building ceilings flickering.
- Fixed control panel health resetting when used.
- Fixed tinting of ghillie suit fists in the inventory.
Special thanks to pap, Solstice, platonthek, eiπ, and the other devs for their outstanding work on this update!
Support the game!
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https://ko-fi.com/suroi