Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Page about HashLink #104

Open
wants to merge 9 commits into
base: master
Choose a base branch
from
10 changes: 10 additions & 0 deletions First-outlook.md
Original file line number Diff line number Diff line change
Expand Up @@ -56,3 +56,13 @@ Heaps is powered by Haxe. Learn more about Haxe here:
- The [Haxe code cookbook](https://code.haxe.org/)
- The [Haxe community](https://community.haxe.org/)

## More on game engine development
Copy link
Contributor

@hristo-kanchev hristo-kanchev Oct 24, 2024

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Can you delete Development.md and remove it from _Sidebar.md so we don't have duplicate information?

Also, maybe rename this header to "More on game development" instead of "More on game engine development" as the info you are sharing here doesn't directly relate to actual "engine" development.

Copy link
Contributor Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

(I shifted this to a parallel pull request for the moment)


- see the "Game dev" section on the right under https://deepnight.net/tutorials/, this currently involves:
- [Entity and coordinate system](https://deepnight.net/tutorial/a-simple-platformer-engine-part-1-basics/)
- [collision checking](https://deepnight.net/tutorial/a-simple-platformer-engine-part-2-collisions/)
- [Bresenham algorithm](https://deepnight.net/tutorial/bresenham-magic-raycasting-line-of-sight-pathfinding/)

- *Game programming patterns* by Bob Nystrom ( ⚠️ code snippets in C++)
- https://gameprogrammingpatterns.com/ (also includes an open free online version of the book)