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This is part 1 of PR, including string resources for translation of shapes and colors
To whoever doesn't want to wait for next release or manually build the project:
BabySmash.exe
if you're using the single file archive), create aResources\Strings
(note: two folders, nested)pt-PT.json
(included in this PR)A related glitch was identified, in
PlaySound
, where the reading is hard-coded to<color> <shape>
order; in Portuguese, that will by default be the reverse<shape> <color>
; guessing that a parameter stating the order will be enough, possibly as part of string resources &mdash. Question:Is there any known language that is dynamic regarding the shape-color ordering?
A follow-up might be added to this PR ("part 2") or as separate PR if this is reviewed/merged in the meantime.