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Remove zeta refinement #911

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AlexanderSinn
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@AlexanderSinn AlexanderSinn commented Apr 5, 2023

Because particle pushers don’t like a changing timestep, zeta refinement is incompatible with particles crossing in and out of the refined patch.

  • Small enough (< few 100s of lines), otherwise it should probably be split into smaller PRs
  • Tested (describe the tests in the PR description)
  • Runs on GPU (basic: the code compiles and run well with the new module)
  • Contains an automated test (checksum and/or comparison with theory)
  • Documented: all elements (classes and their members, functions, namespaces, etc.) are documented
  • Constified (All that can be const is const)
  • Code is clean (no unwanted comments, )
  • Style and code conventions are respected at the bottom of https://github.com/Hi-PACE/hipace
  • Proper label and GitHub project, if applicable

@AlexanderSinn AlexanderSinn changed the title [WIP] Remove zeta refinement Remove zeta refinement Apr 5, 2023
@AlexanderSinn AlexanderSinn added cleaning Code cleaning, avoid duplication, better naming, better style etc. mesh refinement anything related to mesh refinement labels Apr 5, 2023
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@MaxThevenet MaxThevenet left a comment

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Looks good to me, thanks for this PR! Did you get rid of all the amrex::ParallelContext::push/pop?

@AlexanderSinn
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Only the ones that I noticed to be truly redundant.

@MaxThevenet MaxThevenet merged commit 4177aac into Hi-PACE:development Apr 6, 2023
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